Hey Guys
So in my project I want to have a tag system so I can keep track of all my asset progress through my pipeline. I had a system where I add tags to the AnimSequence asset and worked like a charm but now trying to expand this system to all assets and I have hit a odd snafu.
I have added a UPROPERTY to the UObject class to hold my custom tags. The issue I am having is that the tags are not getting saved.
I can add the tags to any assets and save the asset but if I close the editor and open it again the tags disappear from the asset.
Any idea why the asset isn’t being saved with the tag ? Is it because I am adding it to UObject and that class shouldn’t have a property ?