Warning reference will be nullptred bug
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|
37
|
2018
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June 20, 2022
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TSharedPtr crash on exit game, traced to FWindowsApplication::ShutDownAfterError TaskbarList WindowsApplication.cpp line #234
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8
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819
|
May 25, 2022
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Accessing function and variable of another C++ class nullptr problem
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12
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918
|
July 30, 2021
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EXCEPTION_ACCESS_VIOLATION when CaptureScene()
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1
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492
|
July 14, 2021
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How to find function by ID?
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0
|
98
|
June 21, 2021
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How to pass actor component to game instance properly?
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3
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446
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June 7, 2021
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Casting to change transform and getting nullptr
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4
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110
|
May 23, 2021
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GetCharacterMovement() returns nullptr
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1
|
214
|
April 24, 2021
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DetachFromControllerPendingDestroy
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1
|
113
|
March 21, 2021
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Using SetPawn causes Access violation
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10
|
182
|
March 20, 2021
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Pointer to Actor object becomes null for unknown reason
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0
|
222
|
February 12, 2021
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Do I need to set UPROPERTY values to null when UObject destroyed?
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3
|
285
|
January 26, 2021
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How to handle null pointers
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1
|
227
|
January 11, 2021
|
UE4 C++ - Getting a nullptr in Playercontroller for a variable that is in BeginPlay() and works with variables used by BindAction but not if function is called from another class
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2
|
299
|
January 8, 2021
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How to set up game instance C++
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|
1
|
459
|
December 31, 2020
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InParent == nullptr || !InParent->IsAttachedTo(this) Err
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2
|
257
|
December 30, 2020
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[Crash] Engine crashes when i open up bp's with Error: ECEPTION_ACCESS_VIOLATION reading address 0x000
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1
|
159
|
October 18, 2020
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Why is this a NULL pointer
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|
1
|
226
|
September 19, 2020
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Material editor crashing (nullptr error in UE4EditorCore.dll) after adding custom MaterialExpression class
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0
|
120
|
August 10, 2020
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GetOwner is returning null
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|
4
|
1405
|
July 22, 2020
|
Is Unreal's IsValid() meant to always be used instead of a c++ nullptr check, or is it optional based on the situation?
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4
|
2707
|
May 15, 2020
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For classes not in ReplicationGraph, bClassIsSpatialized initializing code throws nullptr
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1
|
100
|
January 18, 2020
|
What order are Controllers and Pawns/Characters instantiated?
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|
5
|
191
|
January 11, 2020
|
Preventing AudioComponent from being destroyed
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|
1
|
427
|
November 22, 2019
|
Shooting direction in dedicated server if camera is nullptr
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|
1
|
99
|
June 21, 2019
|
Custom Class UObject Reference Always Null
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|
2
|
768
|
March 29, 2019
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UWidget::IsHovered causes a crash
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|
1
|
92
|
March 29, 2019
|
UGameplayStatics::ApplyRadialDamage
|
|
10
|
538
|
March 18, 2019
|
4.22 preview5, FTextureRenderTargetCubeResource.ReadPixels crashes
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|
0
|
105
|
March 12, 2019
|
Recieving Null Pointer in-between methods
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|
1
|
193
|
March 9, 2019
|