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GetLevelScriptActor() is null in packaged builds
|
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0
|
44
|
August 7, 2026
|
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Access Violation error in BeginPlay, nullptr help?
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6
|
251
|
September 20, 2025
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Custom UActorComponent is null
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3
|
1920
|
December 31, 2023
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UObject is still nullptr after being initialized in constructor
|
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2
|
739
|
November 20, 2023
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Access to RootComponent not available
|
|
2
|
1596
|
April 26, 2023
|
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Clarification about IsValid() and nullptr safety
|
|
1
|
1799
|
February 1, 2023
|
|
GetCharacterMovement() returns nullptr
|
|
2
|
980
|
October 19, 2022
|
|
TSharedPtr crash on exit game, traced to FWindowsApplication::ShutDownAfterError TaskbarList WindowsApplication.cpp line #234
|
|
7
|
2473
|
May 25, 2022
|
|
Accessing function and variable of another C++ class nullptr problem
|
|
12
|
3694
|
July 30, 2021
|
|
Using SetPawn causes Access violation
|
|
10
|
820
|
March 20, 2021
|
|
Pointer to Actor object becomes null for unknown reason
|
|
0
|
1136
|
February 12, 2021
|
|
How to handle null pointers
|
|
1
|
1309
|
January 11, 2021
|
|
UE4 C++ - Getting a nullptr in Playercontroller for a variable that is in BeginPlay() and works with variables used by BindAction but not if function is called from another class
|
|
2
|
1324
|
January 8, 2021
|
|
[Crash] Engine crashes when i open up bp's with Error: ECEPTION_ACCESS_VIOLATION reading address 0x000
|
|
1
|
479
|
October 18, 2020
|
|
Why is this a NULL pointer
|
|
1
|
715
|
September 19, 2020
|
|
Material editor crashing (nullptr error in UE4EditorCore.dll) after adding custom MaterialExpression class
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0
|
583
|
August 10, 2020
|
|
GetOwner is returning null
|
|
4
|
3965
|
July 22, 2020
|
|
What order are Controllers and Pawns/Characters instantiated?
|
|
5
|
1140
|
January 11, 2020
|
|
Preventing AudioComponent from being destroyed
|
|
1
|
1568
|
November 22, 2019
|
|
Shooting direction in dedicated server if camera is nullptr
|
|
1
|
434
|
June 21, 2019
|
|
Custom Class UObject Reference Always Null
|
|
2
|
1705
|
March 29, 2019
|
|
UWidget::IsHovered causes a crash
|
|
1
|
514
|
March 29, 2019
|
|
4.22 preview5, FTextureRenderTargetCubeResource.ReadPixels crashes
|
|
0
|
383
|
March 12, 2019
|
|
Crash sometimes occurs when retrieving a pointer from a TArray
|
|
1
|
625
|
January 24, 2019
|
|
Cast of nullptr to SceneComponent failed
|
|
0
|
722
|
January 8, 2019
|
|
C++ best error handling practice?
|
|
2
|
3246
|
December 2, 2018
|
|
There's a bug in ChildActorComponent.cpp line 95 that causes package to fail
|
|
4
|
1483
|
October 27, 2018
|
|
Access violation with "null pointer check"
|
|
3
|
3763
|
June 26, 2018
|
|
Same pointer is valid in BP but null in C++
|
|
19
|
1713
|
May 14, 2018
|
|
GetSocketByName() returns nullptr
|
|
0
|
525
|
May 12, 2018
|