No value will be returned by reference?
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57
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23557
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August 2, 2025
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Weird behavior when accessing other class' data
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3
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23
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August 1, 2025
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How do I replace a reference that no longer exists?
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1
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40
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June 2, 2025
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TArray of TSharedRef validity
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5
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58
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May 12, 2025
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DATAS READY BECOME UNKNOWN/NONE? - URGENT -
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3
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25
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May 2, 2025
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"CAST" FOR BIND DISPATCHER
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23
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101
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May 2, 2025
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Can someone explain soft variable references?
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8
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40686
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March 30, 2025
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Can an actor reference a variable owned by another actor?
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3
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31
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March 24, 2025
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How to call a Anim Node Reference from code?
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9
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186
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February 24, 2025
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How do I make a function delegate parameter optional?
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5
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3540
|
February 10, 2025
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Actor reference clearing on blueprint compilation.
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0
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38
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November 24, 2024
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Find references to a plugin
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1
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478
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October 30, 2024
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Removing a broken asset reference
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17
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12262
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October 18, 2024
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Passing an object vs passing variables within an object.
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3
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36
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September 5, 2024
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How to check class reference is "perfectly" valid?
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6
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122
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September 3, 2024
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No Reference Viewer?
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3
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632
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June 5, 2024
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What's the best way to search the C++ API documentation?
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8
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5138
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May 17, 2024
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How to change chorded actions at runtime?
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0
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138
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May 8, 2024
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Get a reference to all Widget Animations from one Widget and storing them in an array (automatically) or/and from a parentWidget.
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0
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132
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April 30, 2024
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Expose a pointer to UActorComponent via UProperty?
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6
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1761
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April 18, 2024
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Value fields for BP input pins that are const ref Vectors in C++
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0
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99
|
April 10, 2024
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How to remove asset references entirely while deleting it?
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6
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7192
|
March 22, 2024
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Assets that are Soft Referenced by Widget Blueprint Local Variables are not included in cooked build
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4
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543
|
February 22, 2024
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Setting a by-ref var in a function does not replicate/notify
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1
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604
|
February 7, 2024
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Asset Restrictions - Illegal References FortValidator
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0
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731
|
November 17, 2023
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Asset Restrictions - Illegal References FortValidator
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3
|
368
|
November 17, 2023
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Get reference to an actor placed in a level?
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7
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23374
|
October 6, 2023
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How can I use a component within a blueprint inside another blueprint?
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15
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5691
|
September 29, 2023
|
Editor Memory References on Delete
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16
|
13620
|
September 17, 2023
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Why is my TSoftObjectPtr null even though the actor it should be pointed at is what triggered the check?
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13
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2573
|
September 13, 2023
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