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[Enhanced Input] Gesture keys (Pinch/Rotate/Flick) never release after touch ends — regression in 5.8
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1
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22
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August 20, 2026
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PS3 Rockband Stratocaster Strum Bar not working
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1
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47
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August 2, 2026
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[Common UI] Default focus target doesn't receive keyboard input
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1
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85
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July 31, 2026
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How to smooth the mouse cursor?
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2
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2909
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July 20, 2026
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[Verse Enhanced Input] Inputs APIs are no longer sending input events
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7
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365
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July 20, 2026
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5.3 Enhanced Input: Make two opposing inputs cancel each other out when pressed
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4
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1025
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July 1, 2026
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Holding ALT to show mouse to interact with HUD without clicking button cancelling held ALT
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0
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47
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June 7, 2026
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Disable mouse input when over widget
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12
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6683
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May 8, 2026
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Joystick input is jittery in Lyra starter game
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1
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72
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May 6, 2026
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How to create a drag and drop button using CommonUI? (C++)
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2
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826
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May 1, 2026
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GetValue function in the InputAction.h changed
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1
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54
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April 25, 2026
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Hide the mouse cursor in a UMG menu when a gamepad is used
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6
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3576
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April 8, 2026
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How to stop flushing input in ue5
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0
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47
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April 6, 2026
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[Bug] Enhanced Input - Get node has wrong / delayed values
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0
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77
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March 18, 2026
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Control UI using WASD instead of Arrow Keys?
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5
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4203
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February 16, 2026
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Enhanced Input Action In Actor Components
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0
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76
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February 14, 2026
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Enhanced Input can miss short button presses (will not execute)
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2
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275
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February 12, 2026
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[Enhanced input + Touch] "end touch" is never processed
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15
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2388
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February 10, 2026
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Remapping keys with Enhanced Input Plugin (Blueprint)
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10
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8167
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January 27, 2026
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Enhanced Input plugin > yes or no?
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34
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4054
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January 27, 2026
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IE_Released touch event is called when a button is pressed
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1
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372
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January 26, 2026
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Set microphone to default in input device list
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1
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167
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January 25, 2026
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Using a TBS Tango 2 in Unreal
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0
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72
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January 21, 2026
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[CommonUI] Problems with Focus, Selection and SetTriggerInputAction.. help, pls!
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4
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3732
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January 20, 2026
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3 Questions concerning Input Mapping Context
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0
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59
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January 14, 2026
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[UE5][Intermediate] Integrating CommonUI and Enhanced Input into Gameplay
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3
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923
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January 12, 2026
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How do I enable keyboard input in VR?
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2
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1560
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January 12, 2026
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Add Yaw Input multiplied with Delta Time is not framerate independent on mouse and keyboard, but is framerate independent on gamepad
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0
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54
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January 7, 2026
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Is it still unstable to use EnhancedInput with CommonUI in 5.7?
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1
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170
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January 7, 2026
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How to reset "dead key state" -> Accents like ^ ` ´ which await another key to form ÂÊÎ...?
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0
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39
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January 4, 2026
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