are input mapping context saved automatically?

Hi, I am working on an input mapping system. are input mapping context saved automatically? I can see that they are saved on the editor, but is the same true with packaged games?

cheers!

Hey, @GKoch!

It SHOULD be. I don’t see a reason why it wouldn’t. As long as you’re doing it properly and using input modifiers/input mapping files.

what i mean is, I’m re-mapping it in bp, however when i re-load the game it’s not saved.

I have been looking for a solution and nothing seems to work. apparently, you can save the mappings manually, Gamium dev has some tutorials on how to do it on his youtube channel, however they rely on some pretty nasty workarounds.