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          | Weird behavior when accessing other class' data |     | 3 | 27 | August 1, 2025 | 
        
          | Unreal Engine 4.2 to 5.4 VR Pointer Blueprint Not Working. |   | 0 | 42 | November 22, 2024 | 
        
          | Some Soft Pointer Asset Invalid |       | 3 | 102 | November 30, 2024 | 
        
          | Help with C++ structure pointers and blueprints |       | 4 | 693 | September 23, 2023 | 
        
          | TEnumAsByte requires reference |     | 1 | 959 | December 7, 2021 | 
        
          | How do I rotate an object on it's axis in play mode? |       | 2 | 1380 | May 4, 2023 | 
        
          | Reducing code bloat of pointer / IsValid checks? |   | 0 | 398 | March 23, 2023 | 
        
          | Losing const qualifier through soft pointer? Hacky? |     | 4 | 1123 | February 27, 2023 | 
        
          | When to use TSharedPtr over normal object initialization |         | 3 | 2199 | February 22, 2023 | 
        
          | How to copy an Array saved as TUniquePtr? |   | 0 | 465 | December 16, 2022 | 
        
          | TWeakObjectPtr is "STALE" when assigned valid Actor |           | 6 | 2618 | April 3, 2022 | 
        
          | Reusing UE4 Actor* replication mechanism in custom struct or class? |   | 1 | 616 | November 11, 2021 | 
        
          | How to switch pointer value between parent and child? |       | 3 | 527 | November 8, 2021 | 
        
          | VR - use the WidgetInteraction laser pointer with a mesh |     | 5 | 3187 | August 25, 2021 | 
        
          | Store a list of function |     | 3 | 1091 | August 9, 2021 | 
        
          | Validity checks on pointers not working |     | 3 | 1313 | June 24, 2021 | 
        
          | How to pass a struct around as a reference? |   | 0 | 471 | June 21, 2021 | 
        
          | Can't access function in another class C++ |       | 5 | 1343 | May 10, 2021 | 
        
          | Possible to make TArray point to existing allocated memory without copying? |     | 3 | 2517 | April 8, 2021 | 
        
          | Default Widget Reference Value in Parent Widget Resets on Compile |       | 4 | 2058 | November 11, 2020 | 
        
          | new SHeaderRow::Column gets overriden each time and points to the same memory address |   | 1 | 369 | July 29, 2020 | 
        
          | Pointer issues UDecalComponent |     | 1 | 374 | May 24, 2020 | 
        
          | Failing to copy/paste a TArray UPROPERTY? |   | 0 | 680 | May 6, 2020 | 
        
          | Async Task crashes due to Acces violation |   | 0 | 1262 | March 18, 2020 | 
        
          | Double Pointer - how to work with Arrays? |     | 2 | 1627 | December 13, 2019 | 
        
          | Making GetActorLocation() into a pointer |       | 2 | 371 | November 4, 2019 | 
        
          | Trying to make indefinite camera shake stop looping |   | 1 | 747 | October 31, 2019 | 
        
          | How to call a function from another c++ class |         | 9 | 9927 | October 16, 2019 | 
        
          | Will raw pointer, new keyword, in UFunction body, cause memory leak? |   | 0 | 596 | September 15, 2019 |