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C++ UPROPERTY actor component variable being set to null
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14
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8293
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April 16, 2025
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[Replicating TArray of UObjects] Cannot get TArray<UItemObject*> to replicate from within custom ActorComponent.
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6
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1137
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February 14, 2024
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Custom UActorComponent is null
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3
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1914
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December 31, 2023
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AttachToComponent called twice before actually snap to socket
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3
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727
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February 19, 2022
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How to include (add) a Blueprint component to C++ Actor?
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9
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5139
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February 1, 2022
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How to create and attach a UActorComponent at runtime
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2
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1220
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December 7, 2021
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Register ActorComponent Crash on Cooking
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1
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530
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April 2, 2021
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How to create WidgetComponent with a UUserWidget reference in C++ code?
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3
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2935
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November 21, 2020
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How to create a cylinder in c++
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5
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3494
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June 24, 2020
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Inheritance vs Interface/ActorComponent
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2
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1095
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April 12, 2020
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Static vs Dynamic Components (Replication)
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2
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2724
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August 26, 2019
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Need to obtain class of Actor that my custom ActorComponent that I've used IDetailCustomization to create a custom viewer for
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0
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330
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July 25, 2019
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Blueprint variables reset to default
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6
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4115
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May 2, 2019
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UActorComponent::Rename() on a SkeletalMesh leads to a engine crash on unregistering the components!
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1
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961
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March 8, 2019
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Using GetComponentByClass
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2
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8536
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February 4, 2019
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Setting default values for a c++ custom inherited actor component
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1
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2530
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November 2, 2018
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Distinguish modify and delete of ActorComponent
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0
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357
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July 17, 2018
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I am using a scene capture 2d component of my character for my inventory. It does not seem to run as well when I playtest it as when I view it in the engine editor
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0
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575
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March 30, 2018
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BP: 'Add Component' for Child of Actor Component node reverting from Class to generic 'Add Component' node
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1
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590
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October 30, 2017
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BlueprintImplementableEvent not working on UActorComponents
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7
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10579
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July 7, 2017
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Problems with custom Scene Component
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0
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1021
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March 14, 2017
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How to instantiate using New Object?
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1
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6140
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February 6, 2017
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What is the lifecycle of the controller, character and HUD?
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2
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2514
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February 3, 2017
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How to properly use PlayerState and ActorComponents
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1
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477
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December 14, 2016
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ActorComponent does not replicate variables to client
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5
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4687
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August 28, 2016
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[Feature Request] C++ ActorComponent importing/exporting
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3
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785
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April 16, 2016
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CreateDefaultSubobject fails after Hot Reload
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1
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911
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March 21, 2016
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Component replication in PlayerController
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1
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993
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January 28, 2016
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Random stream in ActorComponent doesn't give consistent random results
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4
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797
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August 3, 2015
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How to add an ActorComponent created in blueprints to an Actor created in c++?
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2
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1168
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July 15, 2015
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