Assertion on IOS (occurs intermittently)

: Assertion failed:
NumElements + 1 <= MaxElements
[File:/UnrealEngine/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectArray.h]
[Line: 235] Maximum number of UObjects
(131072) exceeded, make sure you
update
MaxObjectsInGame/MaxObjectsInEditor in
project settings.

Any ideas?

Apparently this is set to 131072 in Engine/Config/IOS/IOSEngine.ini. Your project settings have no effect.

Hello ikitomi,

Does that information solve your issue or do you still require assistance?

Hi Matthew, Would be nice if the project settings would actually override this tbh.

4 years later this info saved my project.