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UE4.27.2 Moving (Hierarchical) Instanced Static Meshes with Custom Data render black in Game but fine when paused
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2
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637
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December 9, 2025
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Hierarchical Static Meshes (HISM) with Negative Scale Transforms have Inverted Normals on ES3.1 and SM5 hardware.
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0
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39
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October 14, 2025
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HISM Instance not selectable in viewport
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4
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125
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June 17, 2025
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How many HISM low poly "landscape tiles" is it okay to have?
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1
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60
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May 18, 2025
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Foliage/HISM do not utilize occlusion culling under multiple sitatuations
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1
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141
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May 3, 2025
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Problem with Hierarchical Instanced Static Mesh Component (HISM) in Multiplayer Game
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3
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311
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March 22, 2025
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Jittery instanced static meshes in VR
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0
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74
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February 26, 2025
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Set Custom Data Value Node Mark Render State Dirty Not Working in Standalone For HISM. Works for ISM
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2
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2063
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January 16, 2025
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HISM LODs are not indipendet, but just act like a single object
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5
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908
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December 22, 2024
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All my trees (HISM) flash when removing one Instance during runtime, please help, GIF included
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6
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414
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March 24, 2023
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ISMC rebuild all render data on any instance data change?
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1
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483
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December 29, 2022
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HISM Overlap Event trigger a lot times (every frame)
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2
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670
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February 22, 2022
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HISM index problem
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6
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1251
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February 19, 2022
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How to create a HISMC with Python
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2
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731
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September 22, 2021
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HISM causes crash in build/standalone on reload level
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18
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3497
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August 13, 2021
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HISMs with multiple different Static Meshes
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8
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1096
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June 5, 2021
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Use HISM to place meshed on landscape?
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10
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995
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February 19, 2021
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PerInstanceCustomData not working in HISM
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5
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1546
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December 4, 2020
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Per Instance Custom Data - data not static
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5
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2663
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July 14, 2020
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HISM crash with mobile Vulkan renderer.
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0
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522
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June 4, 2020
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Lightmaps broken in HISM UE4 4.22 from source
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1
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319
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December 4, 2019
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Per Instance Custom Data in Material
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0
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978
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October 18, 2019
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How to blend materials of instanced static meshes
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1
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351
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October 16, 2019
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Issue with HISMC (LOD switched for all instances same time)
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1
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358
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September 27, 2019
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What kind of a tree does a HISM build
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1
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1064
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July 19, 2019
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UpdateInstanceTransform with a rotation causes instances to jitter/skip frames when scaling animation speed
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1
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617
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July 2, 2019
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Hierarchical Instanced Static Mesh
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0
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614
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May 2, 2019
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Replace multiple StaticMeshActors
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1
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653
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April 15, 2019
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minus one scale invert normals (hierarchical instanced static meshes)
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1
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1784
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October 31, 2018
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Deleting HISM Leaves Ghost LOD? PLEASE HELP :(
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1
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532
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October 28, 2018
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