Hello Epic,
The Node Per “Instance Custom Data” value changes when the camera view is changed.
How can the problem be solved?
With few instances it seems to work (<100 instance)
A lot of instances don’t work (+1000 instance)
How can the problem be solved?
See pictures and video:
[YouTube Video ][1]
This is exactly my issue too:
https://forums.unrealengine.com/development-discussion/rendering/1765990-perinstancecustomdata-not-working-in-hism
If you have a mesh with more vertices, the number of stable instances get way below 100. This PerInstanceCustomData works perfectly with ISM though. You can try that.
I have reported this as a bug, but it didn’t get submitted. So, I’m guessing it’s either in development or never gonna happen!
Hello,
I could see the bug in two instances already.
I hope epic corrects the bug.
Tefel
(Tefel)
June 26, 2020, 6:22am
4
Same problem here, I already reported it. Seems Per Instace Custom data is broken in 4.25
I was looking into this bug today, and it turns out that Epic committed a fix for it ~3 weeks ago on GitHub: https://github.com/EpicGames/UnrealEngine/commit/a2e9daf7280cbd7f395e0e03c0c430fabb168d40
I pulled the change locally and it fixes the bug for me.
Hello chalonverse,
thanks for the information.
I tried it too. It works.