Hi
Please add native viewport support for duplicating and transforming ISM/HISM instances like normal Actors.
Desired workflow:
Select Instance → Ctrl+D → Move/Rotate → Ctrl+D → Move/Rotate → repeat
Note: The duplicated instance should inherit the selected instance’s transform and become the active selection.
This would make ISM/HISM much more practical for manually placing large numbers of repeated objects while maintaining the performance benefits of instancing, without requiring custom Editor Utility Blueprints or C++ tools.
Thanks.