RFE: Duplicate and Manually Place ISM/HISM Instances in the Viewport

Hi

Please add native viewport support for duplicating and transforming ISM/HISM instances like normal Actors.

Desired workflow:

Select Instance → Ctrl+D → Move/Rotate → Ctrl+D → Move/Rotate → repeat

Note: The duplicated instance should inherit the selected instance’s transform and become the active selection.

This would make ISM/HISM much more practical for manually placing large numbers of repeated objects while maintaining the performance benefits of instancing, without requiring custom Editor Utility Blueprints or C++ tools.

Thanks.