Get Instance Static Meshes Original Object Positions

How do i get the original object space positions in each static meshes instances?

Does this help at all?

https://answers.unrealengine.com/questions/469664/material-local-space-and-instanced-static-meshes.html

351812-capture.png

This gave me the result i was looking for even though i wasnt using the material on any skeleton mesh

nope but thank you

Interesting…

Indeed

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