Smoke Effects from Houdini to Unreal
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6
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2711
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March 2, 2017
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Hide unused pins in Materials
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6
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1524
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August 11, 2025
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How do you dynamically create a UFont at Runtime in c++?
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6
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2710
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November 17, 2024
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Reflecting Material / Mirror like (Not showing Player Model)
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0
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1275
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August 17, 2017
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How to get a flat color
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4
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3208
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July 24, 2018
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textures with multiple alpha channels? useful or no? or just stupid?
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6
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2709
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July 7, 2016
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Do Planar Reflections work with Forward Shading?
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4
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3205
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April 2, 2019
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Draw Material To Render Target - Inaccurate blending at >5 FPS?
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4
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3206
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February 23, 2017
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transparent font cuts out underlying image
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1
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5067
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August 17, 2015
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How to change the material of all actors in a class?
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4
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3204
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May 20, 2019
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Occlusion (or visibility) culling not working on mobile?
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5
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2924
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April 4, 2019
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Static Meshes and Visibility
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4
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3203
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July 31, 2016
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how to change AA r.PostProcessAAQuality from 4 to 6
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1
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5064
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November 10, 2016
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Change the Shading Model/Material on Mobile
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4
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3203
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June 27, 2019
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Landscape Shadow Seam
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6
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2706
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September 14, 2017
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Vector Fields Export with Maya 2016?
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6
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2706
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October 30, 2016
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How to create a vertex shader similar to Subway Surfers?
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7
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2531
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August 12, 2019
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Where is the render button in UE4?
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6
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2705
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September 21, 2015
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How can i vertex paint on instanced meshes within the editor
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4
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3200
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April 2, 2017
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Imported textures loading slowly
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4
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3199
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May 2, 2015
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Why is the Vertex Paint Tool so buggy?
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8
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2384
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September 23, 2014
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Is there a way to save Render Targets permanently?
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3
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3576
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June 27, 2019
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Blotches and shadow issues on walls
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5
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2919
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February 26, 2023
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Tangents only calculated on UV0?
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3
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3575
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November 15, 2017
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Easy way to modify my mask?
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5
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2918
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March 1, 2017
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Foliage Wind Lag
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3
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1130
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February 10, 2023
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Why landscape lightmass shadows so wrong?
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1
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5053
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June 6, 2014
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Rendering thread exception: Fatal error
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4
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3195
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February 29, 2016
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How to export Lightmaps
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3
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3572
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February 13, 2017
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RGBA or RGB and A in seperate textures?
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3
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3573
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February 29, 2016
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Imported Materials Become Blank
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6
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2700
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May 26, 2017
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Light Unit
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6
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2700
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July 16, 2016
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viewport flickering (black grid)
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8
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2381
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August 20, 2014
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Remove city background when viewing materials
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2
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4124
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March 7, 2023
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pixel perfect camera setup Sequencer
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2
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4123
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November 14, 2018
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Using Custom Depth to create Object ID buffer
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3
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3568
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May 22, 2016
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Dont know whats wrong with lightning it turns all white
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4
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3191
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July 5, 2021
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Importing Uassets not working
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1
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897
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May 28, 2020
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Smoother DepthFade
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4
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3190
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July 28, 2014
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Calculate lightmap resolution to match the ideal lightmap density for a mesh
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6
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2696
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July 28, 2024
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Materials and normals
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5
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2912
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January 27, 2015
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How to enable specular color
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2
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4118
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February 25, 2016
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Dark Ceiling Problems
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2
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4118
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November 1, 2014
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Poor distant field font quality and rendering issues
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3
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3566
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August 10, 2015
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Issues building & light building
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4
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3189
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August 25, 2023
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World position offset with virtual shadows
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7
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2521
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October 26, 2023
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UE5.1 Directional Light Disappear In Short Distance
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4
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1793
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February 23, 2024
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Sun Sky and Clouds
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5
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2910
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September 10, 2014
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Material warning x3206...
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2
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4115
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October 20, 2015
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Turn on/off Antialiasing / Tesselation / Shadows per runtime
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2
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4115
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April 21, 2015
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