Hello, I’m using Unreal on a Mac and I’ve been having trouble importing a free material and texture pack. I navigated to the Content folder and placed the .uasset files in there, resulting in them showing up in the engine:
You would need to copy them in the same exact content directory structure as the owner had them in.
Which it looks like just copy everything directly to the root content folder without making a new one. Thats the only way without reconnecting eveything manually or asking for a better export.
I have the same issue after updating from 4.14 to 4.16 and the folder structure has not changed. I had to install 4.14 until I upgraded my Mac, since UE4 relies on recent versions while other software recommends postponing upgrades I always have to be a version or two behind to not break every other software…