Vector Fields Export with Maya 2016?

Apologies if I’m posting this in the wrong forum, I saw “Particle Systems” and thought this was related.

When talking to a professor about particle systems in UE4, we got on the topic of Vector Fields. He was wondering if I could make a few for him to use as demos in his class, and he told me a requirement of doing this was using Maya. When looking into the provided engine plugin “VelocityGridExporter” I found out that it doesn’t work with Maya 2016. I was able to get it functioning with Maya 2015 (which isn’t listed in the supplied README). If I have to use 2015 to do this I can, but I would much rather do it in 2016 with the way Particles and Dynamics were reworked.

Is anyone aware of a way to get the script to work in Maya 2016, or if there are any plans to update it? If I knew MEL I’d be debugging right now…

Thanks! :smiley:

I just tested the plugin with Maya 2016 and it works for me. What kind of error are you getting exactly?

That’s the thing, I’m not getting any errors. The shelf loads, but no FGA script appears in the shelf. I’ve even tried copying the MEL file from Sublime Text into the script editor, and nothing happens.

Maya 2016 Ext. 1 SP5
Engine 4.10.4

Fixed my issue. This was one of the few times I ignored installation instructions in a supplied README. Everything is working as it should after following instructions.

Hello,
Is it possible for me to share your FGA file?
I am also interesting to handle FGA file which generated in 3rd app with UE4 particle system. But I am a beginner for this area. SO…
Help me! ^^;

Hello DK! I’m not sure I’m going to much help with this at the moment. I just took a look through my UE folder, and I can’t find the MEL shelf script for 4.12.3.

Unless it’s included with the debugging symbols, I don’t know if there’s a way anymore to do this with the latest UE. And with the re-write of the Maya API for 2016.5, I don’t know if it’s even possible to export fluid grids with the latest Maya version. Only Epic can help us now :\

I have exactly the same problem. Is the exporter not working in Maya 2016.5?