Lumen and Mac OS 11.2.3
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11
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2036
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February 3, 2022
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Flowing river?
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11
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3606
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December 23, 2016
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What is the empty space in GPU Visualizer?
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11
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3606
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December 1, 2022
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Spotlight lighting problem at distance
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11
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3606
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August 18, 2015
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Interesting Draw Call Experiment Result
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9
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3947
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June 13, 2018
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Looking for people using FleX
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13
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3335
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October 27, 2015
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Strange border after update (4.9)
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10
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3761
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June 14, 2018
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Why am I experiencing extremely slow compiling times?
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11
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3600
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March 18, 2015
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why is my mesh flickering?
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20
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2725
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July 31, 2025
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How can I make an Object visible only through another object?
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9
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3936
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September 29, 2019
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How to import GI Lightmaps from external renderer (V-Ray)?
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9
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3934
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April 25, 2016
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Aquiring the HDR Exposure value?
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12
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3448
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May 31, 2022
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My Textures Brighten When Added to Material Editor
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9
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2210
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April 23, 2018
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Brush Max Size 8192.0 ?
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10
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3737
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May 31, 2023
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HighResShot fails to take a screenshot at specified resolution
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10
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3737
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August 31, 2016
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Decal Actor for (mobile) forward rendering ?
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9
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3918
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October 13, 2016
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Is there a way to calculate the tangents of a model in the material editor?
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10
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3733
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March 2, 2021
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Strange skylight effect. HELP
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15
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3092
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July 31, 2020
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Why does my normal map have a seem in unreal?
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13
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3281
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October 26, 2015
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Floating Island Assistance
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14
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3168
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March 3, 2016
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What's the plan for giant open world games if....
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16
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2975
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October 8, 2014
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Nanite tesselation and shadows
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17
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2893
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February 17, 2024
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SSR / TXAA and screenshots : a solution is possible?
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13
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3278
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April 21, 2016
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Strange green light and flickering blue
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13
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3276
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October 12, 2015
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render invisible-to-main-camera geometry to texture
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14
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3164
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January 24, 2018
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[Stationary light] Non-metallic material lit when light goes off.
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12
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3398
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September 4, 2015
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LOD lightmaps
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11
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3531
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March 5, 2023
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Problem rendering physics simulated objects
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10
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2073
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March 14, 2024
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working with cubemaps
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10
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3685
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September 23, 2020
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Leaves cards too flat
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16
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2963
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September 22, 2016
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Double & flickering foliage issue (City Park example) [UPDATED - 1/2 fixed]
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9
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2169
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December 31, 2020
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Blender to Ue4: Missing Material Slots!
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9
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3856
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June 27, 2018
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Seams when blending High-res textures (3600x2700 each)
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11
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3512
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February 12, 2016
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Can you Increase Specular Scale on Directional Light past 1.0? (Wet Road Sun Glare)
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12
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3371
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September 16, 2022
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Movable Doors not Affected by Lightmass
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10
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3664
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September 18, 2019
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Atmospheric fog + directional light = red ground, black sky
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9
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3840
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October 3, 2017
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How muсh cost WRITE in RVT?
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21
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2587
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December 18, 2021
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4.12 Z-fighting alike artifacts
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14
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3130
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November 17, 2020
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Niagara particle spawn is jittery when owner moves fast
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14
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1760
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January 28, 2025
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Can UE4 efficiently cull geometry that's covered/occluded?
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12
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3355
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September 26, 2015
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Dynamic Lighting and Landscapes
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16
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2933
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May 18, 2018
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How can I resolve the error "In Powerup: Found more than one edit/visibility specifier (VisibleDefaultsOnly), only one is allowed"?
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10
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3645
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May 21, 2014
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What is the concrete uses of GLSL / HLSL ?
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14
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3121
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May 28, 2019
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No shadows on volumetric fog
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11
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3488
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August 6, 2025
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Custom GameViewportClient: Render off-screen
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9
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3819
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July 1, 2018
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Landscape material: can I use materials or only textures?
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9
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3819
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May 5, 2015
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Two transparent materials bleed into one
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10
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2045
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November 12, 2020
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How to set a Random Time for a Flashing Point Light Material?
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9
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3810
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September 29, 2018
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Flickering on glass shader etc
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10
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3631
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December 30, 2022
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Recreating old-school lighting conditions
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9
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3810
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November 23, 2016
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