Making standard landscapes was much more easy and comfortable back in UEd3 even 10 years ago.
So for the 95% of people who are happy if they get a preset and easy to edit landscape:
For the love of of god Epic release something like a standard landscape menu that generates…
-a Folder “Landscape1” (number increasing automatically for the 2nd landscape", with all the assets belonging to that landscape
-10 slots with material layers pre-set with the most common ground types (grasses, dirt, rocks, sands, gravel, snow…). more slots can be added by clicking on a “+”. slot orders can be changed by drag and drop, they also represent the order in which the layers are painted on the landscape (from top to bottom).
- make all the blueprint setup unnecessary, so if the mapper selects a layer in the menu he can paint with it or edit its parameters and can exchange its material by drag and drop.
…and while youre add it, please add some simple pre-set but modifyable water solutions. If they are editable then we dont see the same water all over again. If they are pre-set people have a result to start from and not a PITA to get anything visible.
I guess 95% of mappers and beginners would be happy with such a solution, and for those who want to do more advanced stuff, well they can always do it in “landscape material” way that is implemented already.
Live could be so easy, why make it more compicated?