UE5 - Lumen difference between viewport and playmode
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12
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2555
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November 1, 2022
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Dynamic emissive material
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9
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5176
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May 29, 2018
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Substance Plugin 4.14.0.19 Released
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12
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4539
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January 14, 2017
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Mesh Distance Field Splotches
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11
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4723
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November 27, 2018
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Stylized fire - how ?
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10
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4932
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February 6, 2017
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Normal Map on Skin Displaying Incorrectly
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9
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5166
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January 2, 2016
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Normal Map Problem, seams are not blending
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13
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4366
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November 1, 2020
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TAA / Motion Blur in Scene Capture 2D feature is not working in 4.17
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24
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3267
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October 10, 2017
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Lighting all bright after Build Lighting
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18
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3746
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November 29, 2014
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Shadows with Orthographic Camera Not Working Properly !
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9
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5162
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April 21, 2022
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Trying to replicate 8 year old game's superior SSR method for Real-Time Photorealism.
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17
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2164
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February 5, 2025
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After building lighting, black splotches show on landscape
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13
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4357
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July 30, 2015
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How do I rotate a material inside a particle system?
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10
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4915
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June 18, 2015
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Point light bug
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17
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3842
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June 14, 2016
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What are some options for adding customized characters for someone new to it?
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42
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2484
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January 6, 2021
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Strange Shadow Artifacts on Curved surfaces?
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22
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3397
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October 16, 2022
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LODs getting imported in wrong angle
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15
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4069
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October 23, 2020
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What's your low poly modeling workflow? (Maya LT/Blender)
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12
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4513
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February 3, 2015
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Reflections problem
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15
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4063
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April 22, 2015
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Extending OpenEXR capture to handle sequences
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13
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4343
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November 9, 2016
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How to set object visibility based off Line Trace hit
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10
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2756
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February 6, 2024
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Atmosphere causing color banding issue with skybox
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9
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5137
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April 12, 2019
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How to handle a lot of textures to stay low on build size
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10
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4897
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June 9, 2016
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Lightmap issue with static meshes
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12
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4502
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August 21, 2014
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Triangles, "thin" polygons, and normals.
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11
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4685
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December 27, 2015
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Hiding one section of a level from another
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10
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2749
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August 2, 2021
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dxt1 with 1-bit alpha
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14
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4181
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May 25, 2018
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How to remove white (bloom) sparkles from smooth / not-rough surfaces?
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9
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5115
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June 21, 2025
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Swarm failed to kick off
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21
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3444
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August 26, 2014
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Mesh Decal Limitations or Bug?
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11
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4659
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October 26, 2020
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Epic Games / Disney White-Washing
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27
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3050
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January 25, 2019
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Lava material (masked panning)
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12
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4466
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March 17, 2016
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Skybox and Emmisive Materials with Cell Shading Post Process
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12
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4464
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September 4, 2017
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Clock face/ Spawn random text in each TextRender cipher
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118
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1475
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August 9, 2019
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DFAO radius and intensity
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19
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3590
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December 3, 2015
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How to Change the Color Post Process Material ????
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18
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3683
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October 23, 2018
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Lumen and light mobility
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16
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2193
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May 27, 2024
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Stationary Skylight does not bake A.O. on mobile platforms
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17
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3776
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April 18, 2016
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4.15 Indirect lighting samples not working?
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17
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3766
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April 16, 2017
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Textures constantly streaming, will moving project to SSD help?
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12
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4426
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January 28, 2016
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Slope Blending for Static Meshes
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11
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4596
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July 20, 2016
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Is it possible to make a custom shading model?
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12
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4415
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December 5, 2014
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10 layer Materials for Landscape
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11
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4594
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December 4, 2017
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rotating UV regions on landscapes using a texture
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10
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4797
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February 10, 2017
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Unreal using only 1 of 2 xeons. Does UE4 supports dual xeon rigs?
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12
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4411
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October 16, 2016
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SpeedTree black/dark sides of the foliage.
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9
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5028
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April 16, 2016
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texture problem
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12
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4405
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April 16, 2015
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Light dependent materials
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10
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4784
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March 2, 2018
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[Request] Sharpen post-process
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9
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5012
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September 4, 2014
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Translucent materials not receiving dynamic shadow?
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11
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4575
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April 25, 2019
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