Having some issues with my low poly models. I find using triangles to be unavoidable when creating a low poly model. All quads are doable, but would increase the tri count by quite a lot. Does it really matter? Am I worrying too much about having as few tris as possible?
Here’s some pics:
At first I though the triangles were the issue. But one of the warped edges is actually a quad. However it’s “thin”. Could that be causing the issues? Or is it both?
Also, Shouldn’t normals compensate for this issue?
Should I just not worry about tri count? That pistol is 2k tris. Finished it will be about 3.5k. When checking out the ARK mod, I noticed they didn’t seem to worry too much about tri count. Their pistol I think is 23k tris, without any LODs… Maybe I’ll just not worry so much and go pure quads. Any advice would be appreciated.