Volumetric fog don't work
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11
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11982
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February 16, 2024
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Translucent Material Function - Layered Car Paint Shader
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26
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25160
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May 15, 2014
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Is it possible to create a custom wireframe shader/material in Unreal 5 that only (mostly) renders quads (and not triangles) like in this Unity engine shader example?
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11
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6665
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March 13, 2025
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Mirror with Lumen is horrible
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31
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12869
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September 15, 2023
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Student Project, Problems with lighting
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69
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15459
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May 24, 2015
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3D widgets affected by lighting
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54
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17371
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October 7, 2023
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Tidal Water Foam
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23
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26227
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January 25, 2019
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How to do fisheye lens in UE4?
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26
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24688
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January 21, 2025
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Luoshuang’s GPULightmass Unreal Engine 5.4.3 and 5.4.4 patch
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47
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5852
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May 26, 2025
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VSM with Nanite Foliage (WPO)
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15
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5675
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April 8, 2024
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Poor Quality Shadows
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34
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21536
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November 3, 2014
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Pixel Tracking Methods: Optical Flow Methods
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52
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17430
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April 10, 2020
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Lingering shadows that stick to the ground after movement - how to resolve?
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11
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3642
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November 28, 2024
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Ray Tracing is beyond broken in 4.23
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65
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15497
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October 10, 2020
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How to fix artifacts in lumen shadows?
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9
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7040
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April 10, 2024
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Raytracing Shadow Falloff Distance, adjustable?
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12
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3468
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May 28, 2025
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Opaque Decals
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14
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10185
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December 21, 2024
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Counting percentage of visible Mesh
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9
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2218
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June 30, 2023
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Scene Capture 2D overhead vs ordinary rendering
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14
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5640
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April 24, 2025
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SMeshWidget - Hardware Instanced Slate Meshes Thread
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32
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21316
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April 30, 2023
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Distance Field Ambient Occlusion (Movable Skylight shadowing)
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37
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19819
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October 8, 2014
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Point Lights not working in 5.1
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15
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5432
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December 12, 2022
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Materials & Geometry shaders
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20
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14877
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November 8, 2015
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Trees can't be Nanite?
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51
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9448
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February 9, 2023
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UE 5.5 bad performance
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79
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4274
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February 8, 2025
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Increasing grass culling distance beyond foliage tool limit? Grass stops rendering too short..
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24
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24046
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August 10, 2023
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Panoramic Capture in Unreal Engine 5 problem
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33
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11600
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January 4, 2024
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My point light has an X over it
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13
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31834
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July 26, 2021
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[NANITE] Pixel Programmable Distance for ISM component - HUGE Performance wins
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21
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805
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May 26, 2025
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UE5 virtual shadow overflow
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12
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3288
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September 17, 2023
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Heavy Nanite Bug. Mesh Disappears at Distance
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25
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13060
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July 30, 2024
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How to create a realistic mirror?
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19
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26429
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August 16, 2016
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How do auto-generate a 2nd UV for lightmaps?
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13
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31550
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May 21, 2017
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Shader Instructions 2-3 times more in 5.1
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10
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6243
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June 26, 2023
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Weird flickering on final gather render from movie render queue
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16
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8904
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October 23, 2024
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Shadow catcher, possible ? Oo
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30
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20797
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January 18, 2022
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Combine Actors to Static Mesh Vs Merge Actors
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14
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16802
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May 18, 2018
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New 4.9 Parallax Occlusion Mapping Node Problems
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42
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17612
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November 6, 2016
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Shadows fading out with increased camera distance
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52
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15761
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August 23, 2020
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How to resize texture inside UE4?
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9
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20401
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March 28, 2022
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Error : Object has wrapping UVs
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15
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28578
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August 1, 2023
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Beautiful 8-bit Pixel Art Scenes Animated Through Color Cycling
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11
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18553
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August 4, 2019
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Can a light affect only certain objects? If not, can I fake it?
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21
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24297
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November 23, 2016
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Glass with Decals help
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25
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22262
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April 25, 2024
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Translucent Water Material - Displacement Banding Issue
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21
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24147
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April 29, 2021
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Frosted Glass ?
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13
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30223
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September 22, 2017
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Umap does not show up in content browser on new computer
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12
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9869
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March 22, 2025
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Show part of a texture
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9
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11225
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January 21, 2019
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Separate lighting between streamed levels
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16
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15283
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April 11, 2022
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UE 5.1 Lumen + HDRI Backdrop = Broken Lighting
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17
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8239
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February 19, 2024
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