Using reimport does not change lightmap uv
|
|
12
|
3520
|
June 28, 2025
|
Bulk Edit option for "LOD Group" or Setting on Import
|
|
5
|
2964
|
June 25, 2025
|
Use of multiple index buffers in FStaticMeshLODResources
|
|
1
|
1333
|
June 20, 2025
|
Box collision does not recognize static mesh
|
|
7
|
2676
|
June 18, 2025
|
Physics enabled Static Meshes in Child Actor Components spawn at origin
|
|
6
|
1470
|
June 13, 2025
|
Impossible to import Alembic file
|
|
11
|
9733
|
June 4, 2025
|
Tri-Planar POM Materials
|
|
1
|
607
|
June 2, 2025
|
Static meshes keep snapping on the grid where I don't want it to go
|
|
9
|
4174
|
May 9, 2025
|
Is there a way to set the material element slot order?
|
|
10
|
10278
|
May 9, 2025
|
Set Collision Complexity/Preset of Static Mesh in Blueprint
|
|
4
|
3076
|
May 7, 2025
|
Static mesh collision going through walls at high velocity
|
|
15
|
10061
|
April 18, 2025
|
Certain meshes have flickering black splotches which upon closer inspection say "Your scene contains a skydome mesh with a sky material but it does not cover that part of the screen"
|
|
11
|
3193
|
April 11, 2025
|
Static mesh OnBeginOverlap event not triggering
|
|
5
|
2639
|
April 4, 2025
|
Ensure Condition Failed during static mesh build or import
|
|
5
|
1287
|
March 19, 2025
|
Can you expose override lightmap resolution for static meshes to blueprints?
|
|
7
|
1455
|
March 18, 2025
|
Blender to Ue4 UCX collisions
|
|
6
|
5303
|
February 27, 2025
|
No collision when root component is of type "Scene"
|
|
7
|
2925
|
February 8, 2025
|
Static Mesh collision not scaling
|
|
6
|
3326
|
February 5, 2025
|
Impostors broken
|
|
24
|
5487
|
January 18, 2025
|
How to let light shine through static mesh from inside it
|
|
4
|
5087
|
January 9, 2025
|
Get Component Bounds Rotation
|
|
4
|
3396
|
January 2, 2025
|
Actor merging = collision problems
|
|
5
|
2582
|
December 24, 2024
|
How do i replicate set static mesh?
|
|
4
|
4801
|
December 18, 2024
|
Line trace: how to get hit material?
|
|
12
|
6705
|
December 9, 2024
|
How can I convert a static mesh into a skeletal mesh
|
|
10
|
69257
|
November 6, 2024
|
Copy static mehs sockets
|
|
19
|
2899
|
October 28, 2024
|
Instanced Static Mesh not selectable in outliner
|
|
7
|
2707
|
October 24, 2024
|
Import FBX: Material IDs incorrect?
|
|
5
|
3406
|
October 5, 2024
|
Instanced Static Mesh Component Materials Not Working
|
|
8
|
3130
|
September 11, 2024
|
How do I split a static mesh into multiple parts?
|
|
5
|
25033
|
August 31, 2024
|