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Physics enabled Static Meshes in Child Actor Components spawn at origin
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6
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1491
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June 13, 2025
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How can you get the center of actor/component when the pivot is off center?
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7
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14475
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January 14, 2024
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Drag from Content Browser with auto origin-snap?
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3
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1015
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August 23, 2023
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Actor despawns after certian distance from world origin
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1
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404
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December 22, 2022
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AI character jitter away from map center
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1
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741
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November 29, 2022
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VR pawn teleporting into floor / Vive chaperone lowers into floor
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5
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4128
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August 9, 2022
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Static mesh editor grid flickering
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2
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904
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October 3, 2021
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EQS won't trace to object when origin intersecting ground
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0
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588
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August 16, 2021
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Rotate camera around object/ and then return to it's origin
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1
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1815
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May 4, 2021
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Make my Actor rotate around a point above its origin
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5
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4212
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April 15, 2021
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How to make the Stage rotation system from Super Monkey Ball.
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4
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1265
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February 5, 2021
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Is there a way to zero world origin to a new location?
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8
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11057
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January 10, 2020
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Improved Multiplayer Origin Rebasing?
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0
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467
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June 15, 2019
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Skeletal Mesh origin changes when actor hidden
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1
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360
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June 4, 2019
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What is world origin shifting?
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1
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4117
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March 28, 2019
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Is it possible to reset origin point for in-engine-made static mesh?
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0
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663
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December 27, 2018
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Random location origin location not changing
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1
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439
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December 13, 2018
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Spawn player at camera position does not work. Always spawns at origin.
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1
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861
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April 2, 2018
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Set new origin/pivot point/reference location for ProceduralMeshComponent (child) door
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1
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1740
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January 22, 2018
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ProceduralMeshComponent no pivotpoint/origin?
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1
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492
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January 22, 2018
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Set ProceduralMesh origin
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2
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761
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January 22, 2018
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Beginner question about skeletons
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1
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566
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December 16, 2017
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Multiplayer World Composition/Origin Shifting based on one player
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1
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926
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November 22, 2017
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World Origin Rebasing is broken
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2
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934
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May 19, 2017
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How can I manually rebase the world origin of a level for a player character in blueprints (or other means)?
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9
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3973
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May 19, 2017
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World rebasing and origin re-shifting with 1 level?
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8
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4483
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May 19, 2017
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Origin Rebasing Changes Landscape Collision
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2
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1190
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September 25, 2016
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Do I could put my game on Steam, origin or to edit?
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3
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364
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August 28, 2016
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Use RotateVectorAroundAxis to rotate the Level/Mesh around the Pawn
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0
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692
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February 4, 2016
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Object snapping to world origin when being translated via BP
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3
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776
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January 27, 2016
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