I looked at the content examples and replicated the battery example to move something with a lerp node (vector). However, when I execute it in mine it snaps to the world origin and then moves.
Why is this happening?
I looked at the content examples and replicated the battery example to move something with a lerp node (vector). However, when I execute it in mine it snaps to the world origin and then moves.
Why is this happening?
You forgot to hook up the Lerp(Vector) output to the Set Relvative Location!
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Whoops, I connected it but it’s still snapping on me ![]()
I figured out the issue I was forgetting that when the movement starts it moves the pivot of that object to 0,0,0 due to the lerp. (facepalm)