Blender Normals not imported Correctly to UE5.5?
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1
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7
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June 22, 2025
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Bulk Edit option for "LOD Group" or Setting on Import
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3
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2942
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June 20, 2025
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Mixamo Animation Retargeting V2 - for Unreal Engine 5 and MetaHuman
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40
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11834
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June 19, 2025
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"Texture has zero width or height" when importing fbx file.
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1
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24
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May 19, 2025
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I cant import fbx files
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12
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15887
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May 16, 2025
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Animation action names when importing FBX
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11
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64
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April 24, 2025
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RESET FBX IMPORT SETTINGS
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7
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150
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April 9, 2025
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Some stupid Chunks in SkeletalMesh LOD0 - how to fix them ?? FBX import from Maya
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2
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590
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April 6, 2025
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Need help importing Maya animations to UE5
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3
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39
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April 2, 2025
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UE 5.5 FBX Interchange Importer Naming Regression with "Combine Static Meshes"
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2
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92
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March 31, 2025
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Asset Reimport and Reimport with new File - failed
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18
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236
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March 30, 2025
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Importing different FBX but overriding different mesh
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24
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1005
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March 26, 2025
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FBX import crashes UE 5.5 when polygons have unassigned material
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5
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111
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March 26, 2025
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Possible 5.5 FBX import bug with Asset Interchange
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5
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132
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March 19, 2025
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Can't Reimport Animation FBXs in Unreal 5.5.4
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2
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87
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March 19, 2025
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FBX file with multiple Skeletal Meshes, UE imports them combined. Any way to split them?
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13
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7502
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March 14, 2025
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import fbx mesh wrong Name Like"MEsh_Chl_Number"
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2
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24
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March 6, 2025
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Character is laying down after exporting the animation fbx from maya
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4
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1364
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February 16, 2025
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Unexpected UVs on import
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6
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97
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February 10, 2025
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Error when importing animations from fbx to UEFN
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0
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31
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February 9, 2025
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Unreal Engine’s FBX Importer May Contain Dead Code – Bug or Intentional?
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0
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14
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February 9, 2025
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No smoothing group information was found for this mesh
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0
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121
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January 26, 2025
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NO mesh, ONLY phyisical asset and skeleton bones
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0
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12
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January 21, 2025
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UE 5.5 Forces Triangulation
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1
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43
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January 9, 2025
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New and Existing Issues with FBX Importing
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1
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146
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December 26, 2024
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UE 5.5 Importing FBX - Can't set material properties (no "Create New Instanced Materials")
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4
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786
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November 29, 2024
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How to crop an .fbx mesh
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0
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24
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December 20, 2024
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Interchange Import Metadata Issues
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2
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76
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December 17, 2024
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UE5.5 导入FBX(带多个模型的)后 资源名称 不带前缀(FBX的名称),在5.4之前的版本 导入fbx 资源名称是会带前缀的(FBX的名称)
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2
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113
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December 11, 2024
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Skeleton root bone scale incorrectly set to 1 in animations after "Imported bone transform is different" error, resulting in smaller/bigger meshes in animation
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8
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4675
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December 6, 2024
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