Problem with imported Animations

Hello,

I’m new to Unreal Engine and am encountering a problem with imported World of Warcraft character animations.

When I view the animation inside Unreal Engine the character’s feet (and sometimes the whole lower body) move unnaturally or “swim,” a behavior not present in the original animation or when I import the same file into a program like Blender.

Can someone help me with that?

Kind Regards