Hit event with complex collision mesh could cause crash
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2
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204
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June 10, 2022
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Choppy character movement when being pushed, missing hit events. (both when character is not moving)
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2
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267
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May 28, 2022
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Hit Event sensitivity setting
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0
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71
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May 18, 2022
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How to generate a Hit event with a skeletal mesh while playing an animation
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4
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2330
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April 18, 2022
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OnComponentHit (with Mesh) on GeometryCollectionComponent don't work
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0
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92
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April 14, 2022
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Hit event on Skeletal Mesh child bones
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1
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113
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March 7, 2022
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Make Ai character go ragdoll when hit by Sedan
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3
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2044
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February 7, 2022
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Component Overlap hit position always returns 0,0,0
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20
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8277
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February 16, 2022
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Get UMG Widget under mouse cursor.
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3
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3332
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February 9, 2022
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Event Hit Does Not Work
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13
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10007
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December 1, 2021
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Inconsistent collision detection and missing some hit events
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6
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125
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November 14, 2021
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How to execute code after all Hit-Events have been executed?
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0
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79
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August 23, 2021
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Only Single Component Hit
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0
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105
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August 23, 2021
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Projectile not generating on hit events
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4
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168
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August 20, 2021
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Target Dummy Needs to Ragdoll (with impulse) when hit
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2
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236
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July 11, 2021
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How do i dectect/destroy actor when touching an object?
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11
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167
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June 22, 2021
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VR Pickup Hit Event
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1
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110
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May 31, 2021
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When the star beam touches a player (including a stationary one), stop spinning and start hitting
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11
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152
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May 27, 2021
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Event on hit for Skeletal Mesh while simulating physics?
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3
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678
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May 26, 2021
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Event Hit - Normal Impulse is always zero
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22
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7838
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May 21, 2021
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Get Overlap position and normal
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1
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2054
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May 21, 2021
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LineTraceSingleByChannel always returns DefaultPhysicalMaterial on Hit result
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0
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184
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May 14, 2021
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There's no HitInfo when you do AssignOnTakePointDamage', should I file a bug report?
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1
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87
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May 12, 2021
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OnComponentHit doesnt fire
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0
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90
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April 5, 2021
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line trace hit event on surface that isnt block all? (water)
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3
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335
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February 16, 2021
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Hit「していない」を所得したい
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3
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213
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January 26, 2021
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Is it possible to disable hit events on an actor after the first hit event
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2
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1427
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January 5, 2021
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Simulation Generate Hit Events boolean in C++?
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7
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10528
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December 3, 2020
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ダメージ判定が発生しない
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5
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346
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November 6, 2020
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LineTraceByChannel lost 6th hit
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14
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137
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October 31, 2020
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