Hit result under cursor while dragging widgets
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3
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1272
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July 21, 2023
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Access methods of HitActor made from blueprint (based on C++ parent class)
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1
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172
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March 1, 2023
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How to sweep by scaling a sphere?
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6
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1220
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January 10, 2023
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Hit result under finger is always returning null or 0
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8
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1946
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August 16, 2022
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Exit for a line trace
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7
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1157
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June 4, 2022
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Can Radial Damage return more than one Bone?
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1
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542
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April 25, 2022
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Line trace issue in a TPS
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1
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406
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February 2, 2022
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Other method melee weapons attack system with Network
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0
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263
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October 1, 2021
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LineTrace backface
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2
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953
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May 22, 2021
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Trace hit result on Skeletal Mesh does not return Bone name as a hit result
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11
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3272
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April 14, 2021
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Rotating instance around normal problem
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2
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294
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November 22, 2020
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Get Hit Result Under Cursor
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5
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3580
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November 13, 2020
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Retrieve material properties from hit event
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0
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257
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June 1, 2020
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HitResult check if i hit head bone
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2
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692
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May 24, 2020
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Get material from GetMaterialFromCollisionFaceIndex
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1
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308
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May 1, 2020
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SweepMulti HitResult returning bones but only want the Actor
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0
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266
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December 9, 2019
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Raycast doesn't register actor c++?
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0
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215
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November 19, 2019
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Extracting procedural mesh component information from hit actor node
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1
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715
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September 26, 2019
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How do I get the face of my mesh my cursor hits?
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11
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1803
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August 29, 2019
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I can't get touch result on a button
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3
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311
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August 7, 2019
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Why does the Distance Value Returned from LineTraceByChannel have a max of 200 before looping back around to 0
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0
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286
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July 16, 2019
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Accessed none trying to read hit result
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1
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399
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April 29, 2019
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How to make a function output node return a Desired Object Refrence Type from trace hit result?
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2
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658
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April 14, 2019
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Simple Raytrace distance = 0
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1
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534
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March 10, 2019
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Get exact Location of hit on Actor Mesh
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0
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568
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February 28, 2019
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How to get FHitResult.FaceIndex?
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2
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818
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January 16, 2019
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Find Collision UV not working with Get Hit Result Under Finger
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2
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1515
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December 15, 2018
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Why isn't the hit result passed as a parameter for the end overlap delegate?
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0
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269
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December 9, 2018
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How to trace when line hit ends
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2
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1172
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November 21, 2018
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How can i do a LineTrace which can only hit the Landscape in C++?
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5
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6641
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August 1, 2018
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