Get Hit Result Under Cursor by Channel not working as expected at far distances
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2
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669
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July 21, 2022
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[4.26] Engine freezes when playing with MultiLineTrace for custom Trace Channel
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0
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97
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August 28, 2021
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Intended usage of the Visibility Trace channel
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8
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11315
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August 17, 2021
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Custom trace channel in c++?
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5
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20903
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August 16, 2021
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Why does SweepSingleByChannel not work with a Box?
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5
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1918
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August 13, 2021
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Box trace not detecting all components?
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1
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90
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July 29, 2021
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Bug: MultiboxTraceByChannel returning wrong results
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0
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90
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July 28, 2021
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Line Trace - Checking ground hits - C++
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1
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827
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January 26, 2021
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Can I edit the Collsion presets?
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0
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68
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November 12, 2020
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How can i spawn a trace channel in front of a character?
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2
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128
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October 19, 2020
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Cursor Multisphere trace by channel(Focus(custom trace) isvalid error
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0
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134
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September 19, 2020
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Trace By channel doesn't work with full screen mode
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7
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127
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July 31, 2020
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All Characters jitter after I create a custom trace channel
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1
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112
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June 8, 2020
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How to set up an isometric RPG camera
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0
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300
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May 7, 2020
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Best way to implement AoE damage?
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3
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1250
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April 19, 2020
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Collision channel confusion
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0
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183
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April 7, 2020
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Difficult field of vision without PawnSensing
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0
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133
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January 27, 2020
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Loaded up Project for my level to not be there
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0
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99
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October 23, 2019
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MultitraceSphereByChannel Detecting Player when Player is not hit
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0
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116
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August 14, 2019
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Hit result under cursor while dragging widgets
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2
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617
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July 2, 2019
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How do I use trace channel variable for trace responses?,How do I use a trace channel variable for trace responses?,Trace channel variable in trace responses?
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0
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127
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April 29, 2019
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Set Actor Scale 3d avoid Hit with LineTraceChannel
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0
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90
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April 22, 2019
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Change Predict Projectile Path Color
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1
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187
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February 11, 2019
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Why does this tutorial reference something that doesn't exist?
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2
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249
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December 23, 2018
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How to get 2nd trace to return to starting position without it giving a 0.0 distance?
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3
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152
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November 27, 2018
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SweepMultiByChannel Returns same Actor multiple times
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5
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1166
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September 3, 2018
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Is there a way to ignore a class when doing a LineTraceSingleByObjectType in C++?
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2
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961
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August 8, 2018
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Custom collision trace channels
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0
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417
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March 13, 2018
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Projectile Doesn't "Bounce" Perfectly
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3
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561
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January 2, 2018
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How to hit destructible object by raycast?
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1
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458
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December 16, 2017
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