LineTrace backface

Hey,

I have a problem with LineTrace - it’s not hitting backface of walls that are made of planes.
Is there any way to make them TwoSided for LineTrace?

In fact it is not answer and I dont check it myself, but you can test this option

Just confirming this does work for objects that use complex collision as simple. Because traces on them check against physics meshes. So making physics double sided here works.