| Water depth footstep sound effects |           | 8 | 1663 | August 18, 2025 | 
        
          | UE5: "Landscape Physical Material Needs to be Rebuilt" |           | 112 | 111924 | August 5, 2025 | 
        
          | Physics Restitution capped at 1.0 (recent change) |       | 3 | 1135 | April 21, 2025 | 
        
          | Why can't I access physical material on hit event |           | 11 | 3337 | January 19, 2025 | 
        
          | Event hit (hit phys mat) always returns default in surface type |         | 5 | 2222 | January 3, 2025 | 
        
          | Get Physical Material for Footsteps |         | 4 | 938 | August 24, 2024 | 
        
          | Is it possible to assign a physical material to a decal? |       | 2 | 1996 | August 12, 2023 | 
        
          | 4.26 Incorrect Phsyical Material returning on Landscape Layers setup |       | 4 | 691 | June 25, 2023 | 
        
          | LineTraceSingleByChannel always returns DefaultPhysicalMaterial on Hit result |     | 1 | 1043 | November 26, 2022 | 
        
          | How to add sounds to physic objects? |           | 11 | 5586 | November 8, 2022 | 
        
          | Swinging hard objects in the wind using system wind |     | 3 | 980 | October 8, 2022 | 
        
          | How to increase the falling speed of physics object? |           | 12 | 14036 | August 23, 2022 | 
        
          | I want to make a "thick soft body door", but not sure if cloth simulation is the way to go? |   | 0 | 509 | May 28, 2022 | 
        
          | Creating Rope through cable component in place actors |   | 0 | 368 | April 12, 2022 | 
        
          | Landscape physical material always nullptr |   | 2 | 667 | September 19, 2021 | 
        
          | Footstep Material Trace wont work on Spline Mesh |   | 0 | 519 | September 1, 2021 | 
        
          | Ball Stops Rolling On Slope |     | 2 | 949 | June 22, 2021 | 
        
          | How to get the PhysMaterial of a Foliage Type |     | 2 | 738 | May 18, 2021 | 
        
          | How do you make a ball that bounces off walls realistically? |     | 3 | 2185 | April 6, 2021 | 
        
          | Rendering out Orthographic Cam |   | 0 | 1037 | January 19, 2021 | 
        
          | How to detect physical material with Niagara ue4Niagara? |   | 0 | 516 | December 15, 2020 | 
        
          | TraceHitInfo returns default Physical Material instead of current |           | 7 | 2500 | December 9, 2020 | 
        
          | Adjacent levels loaded with World Composition are ignoring Phys Materials |   | 0 | 406 | October 20, 2020 | 
        
          | Setting up a complex material switching footstep system. |       | 2 | 715 | October 10, 2020 | 
        
          | Physical Material details panel |     | 2 | 350 | September 30, 2020 | 
        
          | Why am I only returning the Default Physical Material under my wheels? |     | 7 | 2008 | September 16, 2020 | 
        
          | [Bug] Physical material has no properties |     | 5 | 783 | August 25, 2020 | 
        
          | Landscape material: Multiple physical materials? |         | 3 | 2742 | August 10, 2020 | 
        
          | Surface type only returns default in tiled world using world composition |   | 1 | 483 | August 10, 2020 | 
        
          | Using Physics Material on Character |   | 1 | 1166 | February 27, 2020 |