Alien Invasion | Kaiju Survival Terror [Pre-Apocalypse]
Multi-Perspective Shooter (MPS)
Mixed Stylized Photorealism
ExORION Survivor is a Multiplayer Science-Fiction MPS ( Multi-Perspective Shooter ) featuring Kaiju Combat with Horror Elements set in a Near Future.
Choose from Multiple Roles with different Game Mechanics to Play:
- ExORION Super Soldier defend Earth against the Alien Invaders using powerful Abilities and Weapons. [Action Combat Mechanics]
- Alien Daikaiju - Destroy the Environment to Terraform. [Arena Destruction]
- Alien Daikaiju Parasitic Horde Commander that commands Hyper Zombie-like Mutant Aliens that Attack and Infect ExOrion/Survivors transforming them Bio Replication Host [RTS & Viral Mechanic]
- Alien Hunter - Alien Parasite/ExORION Super Mutants specifically Stalk and Kill Survivors. [ Stealth Hunter Mechanics (1 vs N Format)]
- Survivor - Scavenge the environment while avoiding becoming collateral damage in the War between ExORION and the Alien Invaders. [Stealth & Survivor Mechanics]
Can you survive the Battle between ExORION Super Soldiers and Alien Invaders?
- Procedurally Generated Destructible Landscape & Cityscapes
- Procedurally Generated Destructible Monsters
- Dense Customization: Character/Weapons/Armor/Shelters
- Wave-based Alien Attacks|Cool Down Timezones
- Tournament Modes
- Scavenger Modes
- VR Modes
Target Audience for Game:
- FPS players that enjoy a Solid FPS experience with weapon customization and unique set of skill
- RPG players that enjoy Character Customization, building the perfect array of Skills, Armor, & Weapons.
- Co-op Players that enjoy working with Teammates to battle/overcome obstacles.
- Time-line: 1.5 year
- Developed specifically with Marketplace Assets
- High Density Modularity
** Looking for Co-Developers listed by urgency**
- 3D Character & Creature “Kitbash” Artist familiar with Modular Workflow + Modify Existing Assets.
- Organic KitBash:
- Creature Designer, Base Body and Parts Modelling
- Modular Player Character Armor & Clothing Pieces
- Mechanical KitBash:
- Modular Weapons Designer/Modelling
- Modular Vehicles Designer, Modelling
- Architectural KitBash:
- Modular Architecture Pieces
- Modular Furniture Props Parts
- 3D Creature Animators
- Special FX Technical Artist (versed w/ UE4 Materials and Particle Systems): Materials, Shaders, Particle System Niagra, Post Processing
- UnrealEngine Sound FX/Engineering
- UnrealEngine Cinematics (Sequencer Animator and Composition)
- 3D/Audio Diegetic UI Design: Indicators/Activators
- Blueprints Game Systems Programmer familiar with BP Networking/Replication.
- Experience with Developing in UnrealEngine 4 & 5.
- Can work with Existing Resources/Asset Packs.
- Can work with Internet Imagery - I have No Concept Artist
- Can work with in-house Custom Tools.
- Can work with Google Slide Documents.
- Positive Attitude.
- Can attend Online Team Meeting at least once a month.
- Interactive Fiction Short: [DRifters]
& Contest Winning Short Story
- War of the Worlds (2005)
- GODZILLA 2014
- Kyoei Toshi
- Earth Defense Force
- Left 4 Dead