Texture and Material optimization; Memory VS. CPU
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9
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1091
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January 26, 2021
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Is anybody having an issue with frame loss using Windows mixed reality headsets in projects that don't lose frames on a vive or rift?
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13
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922
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September 13, 2018
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Can I view player collision without drawing render geo?
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13
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921
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May 12, 2024
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blue tint floor reflection
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10
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1036
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February 1, 2023
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VehicleGame Landscape Material does not Migrate Correctly.
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12
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950
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December 31, 2018
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Building a moving head
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20
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747
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October 11, 2024
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Unreal Engine 5.3 Crashing on play without Crash Report
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12
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950
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November 18, 2023
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How to put on Anti aliasing in planar reflection without RTX?
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9
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1081
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September 26, 2022
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Cannot build light. Local agent failed to initialize with an IPC channel! Falling back to TCP [ERROR] Local agent failed to initialize with a TCP channel! Fatal error
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9
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1081
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July 18, 2022
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Performance - Hardware Usage
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10
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1030
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November 13, 2016
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UpdateInstanceTransform() messes up Per Instance Random
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14
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882
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December 2, 2018
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Pre-Redendering
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10
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1029
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April 23, 2020
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Reflections broken in 4.14 preview-2
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11
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982
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November 29, 2016
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Rendered spline issue
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9
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1073
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October 24, 2016
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3 Questions - My Normal map, my lighting, my texture resolution
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9
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1073
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September 20, 2016
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Can I read a texture in blueprints?
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11
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979
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November 5, 2023
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Emissive color too strong on one side on material
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9
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1071
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August 17, 2020
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How do I increase the size of my texture when applied to a mesh?
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9
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1069
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May 4, 2014
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Weapon shadow problem
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14
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872
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June 24, 2024
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How to give additional light to scene with directional light, sky sphere and sky light?
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14
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872
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December 26, 2022
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Dark shadow lines around furniture moulding after rendering
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10
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1017
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October 9, 2020
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Lightmass crashes, no matter what
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9
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1065
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December 8, 2015
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How do I get rid of these fractals?
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10
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1015
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April 24, 2014
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Does anyone met performance issues after upgrage to 4.14
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19
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752
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December 19, 2016
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FSlateDrawElement::MakeLines has broken AA in Editor + Windows
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11
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970
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August 22, 2021
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Texture on instanced mesh very different from same mesh placed statically
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9
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1062
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August 3, 2015
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Issues with static lighting and misplaced shadow
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16
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814
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March 23, 2018
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Using certain materials in Cascade corrupts them
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15
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839
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August 18, 2016
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Multiple directional lights are competing to be the single one used for forward shading
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2
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19299
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July 6, 2023
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Is Gpu Lightmass working on Linux?
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13
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891
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October 3, 2023
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Very Long Freeze-up and Shader Compiles When Applying New Materials, Objects
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14
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860
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November 9, 2015
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Can I create a setting for the in-game reflection method
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16
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807
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August 18, 2023
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Why don't use a constant instead of Clamp here?
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14
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855
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June 30, 2016
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Post process volume breaks skylight
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9
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1047
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February 25, 2019
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Post Process Effect Film -> Contrast does not work anymore
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9
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1046
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May 4, 2016
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Moving forward with all the upcoming releases, it is unfortunate not to see MSAA improvements.
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13
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884
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September 19, 2020
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How does Nanites handles textures/materials in games?
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10
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999
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January 12, 2024
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PC Freeze When Building Lightning
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9
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1043
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March 25, 2019
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GPU ray tracing?
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9
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1041
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December 20, 2022
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[4.13] BSP material bugs
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13
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879
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September 29, 2016
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Unwanted squares caused from texture randomization and parallax Occlusion
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9
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1040
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January 9, 2020
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[ANDROID] Low performance after upgrade to 4.11.2
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16
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796
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August 4, 2016
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Shader Compiler has completely stopped working
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11
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947
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October 20, 2015
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If I change a Material's parameter value, all of my objects changes their colour
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11
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944
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October 19, 2015
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Why does distortion occur in the camera?
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13
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873
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July 3, 2024
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Bug 4.5 - Can't build lighting on LandscapeMap.
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15
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814
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October 28, 2014
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4.11p6 DX12 startup crash on existing project.
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12
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903
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March 17, 2016
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Problems After Package on another system. Help?
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13
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870
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May 4, 2015
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Why is my lighting like this!!!
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12
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902
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August 26, 2017
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4.13 preview - lightmap uvs broken?
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9
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1027
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September 12, 2016
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