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How to put on Anti aliasing in planar reflection without RTX?

How to put on Anti aliasing in planar reflection without RTX

You can set planar reflection screen percentage higher than 100%. TXAA or FXAA didn’t seem to work with my testing.

how? it’s seems it’s no working

You need to write it down and not use slider.

no any effect even on 1000

Do you have any effect when going lower than 100?

no. well, obviously it’s all useless. It seems AA in reflections are just cutout

Are you changing screenpercentage from planar reflection component? We are using 40% as optimization and I am sure that its work. I also tested that 200% give us almost perfect results but with big performance hit.

YES
well i just go to Unity