Hi, since months I started using Linux Pop OS which is great and also UE 5.1 works very well as seen doing some test, unfortunately I discovered that even if the GPU Lightmass plugin is available and correctly activated, I can’t find in the Build menu or any elsewhere in the viewport.
Is something missing in UE Linux version or am I missing something else to know?
Ray tracing in general, including via GPU Lightmass, is not yet supported in Linux / Vulkan. There is work happening with the eventual goal of supporting ray tracing in Vulkan, however it is too early to say when it might be available.
All ray tracing features in the engine are intended to work on AMD GPUs, but there is less testing done across all different AMD cards and driver versions. Can you please try it and report if you have any issues?
Recently, I started exploring Unreal Engine 5.1 on my Linux system and found that it runs smoothly and performs well during testing. However, I have encountered an issue with the GPU Lightmass plugin. Although I have successfully activated the plugin, I am unable to locate it in the Build menu or anywhere else within the viewport.