Automatic exposure should be based on the light buffer instead of the image buffer
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2
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612
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April 18, 2025
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Android Build overexposure?
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0
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7
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April 6, 2025
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Emissive materials lighting help
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1
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30
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September 23, 2024
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Unreal Engine Android Package Build: Underexposed Camera Preview Issue
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1
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157
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April 11, 2024
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How to enable the Pre-exposure in UE5.2
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1
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842
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June 7, 2023
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Is it advisable to work with physically accurate lighting ranges?
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3
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2330
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May 15, 2023
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Edge of camera lights up on certain surfaces
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4
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1813
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February 8, 2023
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Scene capture components capturing over-exposed images
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1
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1038
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January 31, 2023
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Post process exposure dont work in some mobile devices.
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1
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711
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November 1, 2022
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Low and High percent what is this actually doing?
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0
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458
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September 5, 2022
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Light Randomly Changing in Scene
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1
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345
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February 16, 2022
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Auto Exposure issue, map too dark
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9
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5840
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February 14, 2022
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Auto Exposure issues
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2
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458
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November 12, 2021
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Perspective camera to bright - how to change exposure?
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0
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320
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August 20, 2021
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how to draw a gizmo that ignores exposure
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8
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729
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July 13, 2021
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Scene becomes much brighter in 1P on Play
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0
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918
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April 23, 2021
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Exposure/Lightning bug
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0
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335
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April 8, 2021
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Possibility of exposure in mobile platform
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0
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275
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March 29, 2021
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Auto exposure histogram inversed
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1
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566
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February 22, 2021
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Change camera brightness
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8
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1323
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February 13, 2021
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Unreal lighting bug?
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0
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419
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February 12, 2021
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UE-88536 Post Process doesn't effect preview scene in Only niagara preview
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0
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403
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December 8, 2020
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Why is my game too bright after packaging? (not a Post Process issue)
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4
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1092
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November 23, 2020
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Match Exposure of viewport and cinematic camera
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2
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2778
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September 4, 2020
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UE4.24 Photo Studio and ArchVis templates exposure issue
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1
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414
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February 4, 2020
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Exposure Compression Curve impormation
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0
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313
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February 3, 2020
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Auto Exposure and Movie Rendering
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5
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1583
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September 13, 2019
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Very dark in editor but too bright in a game.
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7
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2329
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August 29, 2019
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Visibillity of a variable after switch
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2
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605
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December 13, 2018
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Oculus Go - ExposureCompensation (post process) not working?
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4
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760
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November 12, 2018
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