Unreal lighting bug?

My lighting is drastically different between the editor viewport and when I play. What is wrong?

I found the same question on a forum with this answer:

329571-7pwpw7av4sg61.png

This answer did solve the issue! HOWEVER my Landscape didn’t copy over properly with its references. When I did get it working a bunch of stuff was not synced or something and it wouldn’t let me save as it was referencing the other map. IDK what to do at this point.

I tried auto exposure.

I just need my lighting fixed :frowning: