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Can't figure why direct light passes through roof.
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5
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66
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October 30, 2025
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Compute Shader to read textures in a fast way
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1
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44
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October 30, 2025
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[UE5] Anime/Toon/Cel Shading Model (WORKS WITH LAUNCHER ENGINE VERSIONS)
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161
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57024
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October 30, 2025
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Move TEMP and cash data to the RAM disk.
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0
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14
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October 30, 2025
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[Nanite Foliage] [5.7 Preview] PIE performance tanks due to ticks
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0
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37
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October 30, 2025
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Lumen Reflection Problems
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2
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47
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October 30, 2025
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How do i make basic lambert style shading?
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10
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88
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October 30, 2025
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HAVING AN ISSUE PACKAGING PROJECT WITH LUMEN
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2
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31
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October 30, 2025
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ONNX Runtime sample port for Unreal Engine 5.5 using NNE RDG - GPU-only inference
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0
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29
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October 30, 2025
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MegaLights feedback thread
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313
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14356
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October 30, 2025
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MRG: Adjust tile size of panoramic renders?
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0
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12
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October 29, 2025
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Getting Moirè effect on nanite meshes
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1
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43
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October 29, 2025
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I installed Unreal engine 5.4 and now my scene is too glossy=(
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8
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188
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October 29, 2025
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LogD3D12RHI: Error: Failed to create pipeline state with combined hash.- Crash in editor and packaged builds (Source Build of Engine)
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9
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2385
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October 29, 2025
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How to go above 100% Resolution Scale and save to it to GameUserSettings
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2
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6332
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October 29, 2025
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How to use Landscape Layer Sample node?
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5
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5243
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October 29, 2025
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Post Process material won't show in packaged build.
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2
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54
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October 29, 2025
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Need help for the Pixelated Shadows rendering
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2
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31
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October 29, 2025
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Niagara Grid 3D Gas broken when moving from 5.5 to 5.6
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1
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69
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October 29, 2025
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All objects are showing up black in reflections
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4
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48
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October 29, 2025
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Twinmotion 2025 crashes on Path Tracer export above 2K (worked fine in 2024)
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14
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444
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October 28, 2025
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Static Switching Between Masked and Opaque
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2
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1027
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October 28, 2025
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Foliage becomes to bright
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7
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4471
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October 28, 2025
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Lumen surface cache scale woes
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13
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76
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October 28, 2025
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Light Leaking With Point Lights
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3
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44
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October 28, 2025
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Audio Synesthesia Rendering
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0
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16
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October 28, 2025
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Switching between RMA and ORM packet texture in a material, via switch
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2
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278
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October 28, 2025
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VDB question - working in one project but not another, blurry rendering
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2
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22
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October 28, 2025
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Assertion failed: InShadingModel < MSM_NUM (crash when building lighting)
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3
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832
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October 28, 2025
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How can i do high quality reflections without raytracing in lumen?
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21
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4163
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October 28, 2025
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