How to make glowing assets appear in the engine

Hello,

I’m working on a environment for virtual production and we have some assets that are glowing white. However, when editing in unreal, the glow doesn’t show at all, it’s just a flat white and when we record a cinematic within unreal, it shows the assets are glowing. Is there a way to get the glowing view in real time for virtual production?

Is Bloom on in the post process volume?