I want to achieve an astigmatic light streak across the screen when the player has lights in his visions.
Is there a way to achieve such a thing while keeping things low cost on the graphics?
Here’s an example of what I mean by astigmatic light streak:
I thought about using the Lens Flares properties in Post Processing and changing the bokeh sprites to ones that look like light streaks. But I still haven’t taken action, and I was wondering if there’s a better way to do this before I do so.
