Hierarchical instanced static mesh component Bugg
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9
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1133
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January 9, 2018
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[BUG]UHierarchicalInstancedStaticMesh->RemoveInstances breaks PhysX
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6
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475
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January 6, 2018
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[BUG] Unable to run packaged game, containing a blueprint actor with 5 or more HierarchicalInstancedStaticMeshes
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8
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632
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January 4, 2018
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Landscape Rootcomponent is not static?
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1
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920
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January 3, 2018
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instanced hierarchical meshes distance shadow and ao dont work
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2
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786
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December 16, 2017
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HISMC not visible
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0
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259
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December 3, 2017
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How to manually place individual instances in a scene?
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1
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610
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November 11, 2017
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MultiBoxTraceForObjects sometimes returns the same HISM instance twice
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3
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398
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October 6, 2017
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Navigation randomly skips HISM instances
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9
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968
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October 5, 2017
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Hierarchical Instanced Mesh Material disappears
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1
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477
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September 3, 2017
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Performance drop with Hierarchical Instanced Static Mesh in 4.15
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6
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983
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August 1, 2017
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End of one actor to be the start of another using Hierarchical Instanced Static Mesh
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2
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295
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July 16, 2017
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Hierarchical instanced static mesh cracks?
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1
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383
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June 16, 2017
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Max draw distance for Hierarchical Instanced Static Meshes?
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4
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1387
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June 15, 2017
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Undoing Hierarchically Instanced Static Mesh Creation or Placement Causes Engine to Crash
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0
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233
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June 13, 2017
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Dedicated server crashes when removing an instance from a HISM
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2
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463
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May 23, 2017
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Instanced Static Mesh Translucency Too Translucent
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0
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457
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March 24, 2017
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Hierarchical Instanced Static Mesh ignoring cull distance
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1
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746
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March 24, 2017
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Hierarchical Instanced Static Mesh Socket Location
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0
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373
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March 5, 2017
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Hierarchical Instanced Static Mesh - no longer fades out with Cull Distance : UE_4.15 (2/15/2017)
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1
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819
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February 27, 2017
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Hierarchical Instanced Static Meshes no longer distance cull individually, in 4.15?
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2
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3664
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February 27, 2017
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HISM UpdateInstanceTransform crashes (with repro)
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10
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1093
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February 15, 2017
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Unable to set material on Hierarchical instanced static mesh
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1
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1354
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February 6, 2017
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Why is VR crashing with Hierarchical Instanced Static Mesh?
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0
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293
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January 28, 2017
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Hierarchical Instanced Static Mesh broken in Forward Rendering?
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2
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706
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December 16, 2016
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Hierarchical Instanced Static Mesh - tedious to build and LOD problems
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0
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703
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December 12, 2016
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HISM huge performance loss 4.12->4.13->4.14
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1
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509
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November 28, 2016
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[Bug Report] Severe Material or Lighting Bug on Instanced Static Meshes
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5
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1083
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November 24, 2016
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Hierarchical Instanced Static Mesh Component does not work after packaging
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4
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736
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November 18, 2016
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[Bug Report] Duplicate actor with HierarchicalInstancedStaticMeshComponent or move the actor to another level will crash the editor
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1
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446
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November 14, 2016
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