Hello. I’ve been playing with HISMs in a project which happened to be in version 4.12 and I decided to upgrade it to 4.14 and notice that the performance was now quite horrendous.
Projects are included, though all named “project412”, they are of the appropriate version.
Version| |aprox initial result| |aprox stress test result
4.12| |Game: 13-14 ms, Draw: 8 ms, GPU: 12 ms| | Game: 13-14 ms, Draw: 14-21 ms, GPU: 15-22 ms.
4.13| |Game: 10-12 ms, Draw: 5-10 ms, GPU: 15-20 ms| | Game: 11 ms, Draw: 25-30 ms, GPU: 25-30 ms.
4.14| |Game: 10 ms, Draw; 3-30 ms, GPU: 25-35 ms| | Game: 11 ms, Draw: 20-70 ms, GPU: 70-120 ms.
Initial results are walking around the trees, and notably looking up at the closely clustered trees.
Stress results is after pressing X and spawning 100 trees, walking around them and looking at them.
Dropbox links. Dxdiag in 414 map.
412: Dropbox - File Deleted
413: Dropbox - File Deleted
414: Dropbox - File Deleted