Lumen - Global illumination inconsistent behaviour
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0
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40
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November 23, 2023
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latest UE5 lumen reflection flicker only when playing
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0
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79
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November 1, 2023
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Lumen GI behaves in strange way
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4
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132
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August 12, 2023
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Lumen reflections problem when strobe video, latency / refresh rate ?
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2
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182
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June 26, 2023
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Lumen rendering latency / refresh rate in real time ??
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4
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448
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June 21, 2023
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Lumen reflections rendering latency / refresh rate in real time ??
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1
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127
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June 19, 2023
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GPU Lightmass in UE 5.2 -- Specify GPU?
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0
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360
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June 7, 2023
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[Bug] Lumen GI looks more accurate with "Allow Static Lighting" is checked.
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9
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332
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April 19, 2023
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UE 4.27 - Raytracing, shadow issues with RT shadows off
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1
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324
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April 16, 2023
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Lumen 5.2, anything new, better or broken?
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2
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683
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April 6, 2023
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Shadows are noisy when Screen Space GI is enabled.
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1
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616
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March 30, 2023
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[BUG] Realtime Lumen Global Illumination doesn't work well with "Allow Static Lighting" unchecked
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0
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267
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March 18, 2023
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NVRTX 5.0: a review
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11
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2310
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March 11, 2023
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Why are my emmision lights varying in intensity when character or camera moves closer or away
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3
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243
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November 9, 2022
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UE5: Lumen + Landscape LOD = unplayable framerates
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18
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3117
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October 20, 2022
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How does Lumen read objects that are in a blueprint?
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0
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212
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October 14, 2022
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Lumen, is there any setting or console command to boost the emissive contribution?
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3
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659
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August 23, 2022
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Why Lumen Is Causing Pitch Black Shadows Inside Buildings With Windows
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14
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2903
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August 8, 2022
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[UE5] Lumen GI dissapears at a distance
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3
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861
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July 26, 2022
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Having lighting problem when using lumen in interiors on static/skeletal meshes
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2
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528
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June 20, 2022
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Lumen greyed out from a UE4 - UE5 converted project
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1
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2019
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June 11, 2022
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UE4 RTXGI and Metahuman issue
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0
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389
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May 14, 2022
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LightmassReplace node not working with GPU Lightmass?
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0
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440
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May 6, 2022
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White dots in render due to raytracing global illumination in render
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1
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1625
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March 15, 2022
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How To Disable Realtime Raytracing GI and Reflections?
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2
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2449
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November 8, 2021
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Global illumination not effecting physics assets
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0
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246
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October 5, 2021
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LPV Issues
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4
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1094
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August 2, 2021
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4.26.2 Crash when enableing Raytrace Global Illumination
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0
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266
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April 17, 2021
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Is it possible to have multiple baked lightmaps in a static mesh, to have different colorbleed in GI from nearby surfaces with switchable materials?
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0
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268
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December 17, 2020
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Light only GI Contribution
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0
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255
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December 8, 2020
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