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Día 5 - Sistema de Doble Salto en C++ (Unreal Engine 5)
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0
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7
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October 26, 2026
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Day 5 - Double Jump System in C++ (Unreal Engine 5)
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0
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6
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October 26, 2026
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[LFW][PAID] UE5 Gameplay Programmer | C++ / Blueprints / Enemy AI / Debugging
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0
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11
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October 26, 2026
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Wise Feline Influence Maps is released
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12
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401
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October 25, 2026
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Profiling Mass Representation: Native ISM vs Bulk ISM Updates vs NDC
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0
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40
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October 25, 2026
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Mass: specialized processors vs fewer larger processors?
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6
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140
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October 24, 2026
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[UE5] [C++] [RevShare] Seeking Lead Gameplay/AI Developer for Tactical-Psychological CQB FPS (+ Asset Budget)
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2
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95
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October 24, 2026
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[FOR HIRE] Sunny [Remote/Contract/Onsite]
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13
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1164
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October 23, 2026
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How to constrain movement component to one axis?
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1
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72
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October 23, 2026
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Exporting a Data Table Back to CSV
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12
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19670
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October 23, 2026
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SMAA+ FOR EVERY VERSION OF UNREAL ENGINE 5
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0
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26
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October 23, 2026
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Mi camino para convertirme en Gameplay Engineer con Unreal Engine 5 y C++ (Días 1-4)
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0
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17
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October 23, 2026
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Day 4 Gameplay engineer
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0
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20
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October 23, 2026
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Middleware DualSense/DualShock for Unreal Engine 5.2 ~ 5.8 (Audio Bluetooth)
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142
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11193
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October 22, 2026
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How do I completely stop the Editor from making calls to URL https://www.google.com/generate_204 ?
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11
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1436
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October 22, 2026
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Load CSV file from local drive into DataTable for Cesium
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7
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228
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October 21, 2026
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Can a `UAttributeSet` live on a non-physical instance (`UObject`)?
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1
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83
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October 21, 2026
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Making an arcade cabinet version of a game
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3
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639
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October 21, 2026
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Previous Value of Replicated FFastArray empty
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2
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129
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October 21, 2026
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PoolKit demo video: pooling actors, widgets, decals and meshes with a live debugger (UE 5.4-5.8)
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0
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24
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October 21, 2026
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UMG Text Effects: per-letter effects and a typewriter for UMG text (UE 5.4-5.8)
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0
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24
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October 21, 2026
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Opening File from File Explorer (no plugins)
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2
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93
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October 21, 2026
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Camra Math problem with Custom Gravity
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1
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102
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October 21, 2026
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Depth of Field effect parameter BUG
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0
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10
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October 21, 2026
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Building an inactivity timer -- where is the mouse event handler?
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2
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293
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October 21, 2026
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TMap not working on client in online/replication
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9
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244
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October 21, 2026
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TArray is the same for every players in Multiplayer - C++
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3
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232
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October 21, 2026
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What's the preferred way to replicate ActorComponent?
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5
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1459
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October 21, 2026
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Architecture advice needed: Designing a Gravity Receiver for an Outer Wilds style gravity system
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2
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96
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October 21, 2026
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[Bug] PS2 deadlocks when a Blueprint sends a data-channel response while input is streaming (5.8)
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0
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39
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October 21, 2026
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