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Apple iPhone update break unreal
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0
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253
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April 29, 2021
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UE 4.25 Oculus Quest / Quest 2 arm64 crash FIX
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1
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707
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April 28, 2021
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Anti Aliasing not working on Oculus Quest
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8
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2480
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April 28, 2021
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Developing for VR, mastering Forward Shadin, tips and tricks
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5
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553
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April 28, 2021
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Unreal VR Project (Quest 2) wtih JAVA based backend, API options?
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0
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281
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April 28, 2021
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Using VR Motion Controller while playing "in-editor"
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5
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3297
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April 28, 2021
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Haptic feedback effect in 4.25
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11
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4844
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April 28, 2021
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bad VR Performance in empty level
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0
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311
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April 27, 2021
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VR Motion Controller Jitter in 4.23.1
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3
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1373
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April 27, 2021
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How to get a color change or vibration feedback (on htc vive controllers) in case two objects hit each other while one is beeing picked with the htc vive controller.
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0
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397
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April 27, 2021
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I am Editing Rural Australia in VR! (It is insane)
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0
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463
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April 26, 2021
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GPU ms increases when Actors are activated
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0
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293
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April 26, 2021
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Node Setup For Pawn Launch
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1
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341
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April 25, 2021
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Vive trackers for virtual prodution
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0
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265
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April 23, 2021
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Set bStartInVR in a build
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0
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370
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April 22, 2021
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Does Mobile AR support UDIM textures ??
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0
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786
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April 22, 2021
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[Feature Request] Allow 3d widgets to have a negative arc angle (Geometry Mode Cylinder)
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5
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1494
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April 22, 2021
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Attemping to get my VR Pawn to trigger an Overlap Event to open a door. Not working.
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1
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1208
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April 22, 2021
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Live Link Face App with VR
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0
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393
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April 22, 2021
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Why can't I see line trace or debug line when launched to oculus go?
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4
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1679
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April 22, 2021
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Equirectangular camera?
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1
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1613
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April 22, 2021
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Would a NVIDIA 2GB GeForce GT 1030 be enough to run UE4 smoothly
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2
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2075
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April 22, 2021
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Need help with in-game purchases using Unreal 4 blueprints
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37
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23062
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April 22, 2021
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Issue sideloading/running Unreal APK file on Quest
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1
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1319
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April 21, 2021
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How to package the environment for the Oculus VR to run on my computer?
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5
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2358
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April 21, 2021
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Point cloud : Importing real world into UE with terrestrial 3D SCAN
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3
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1695
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April 21, 2021
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Spawning actors at controller transforms
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1
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302
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April 21, 2021
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Asymmetrical vr game: Oculus as cilent
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0
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214
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April 21, 2021
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Question about Culling and VR
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6
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3738
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April 21, 2021
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OpenXR is not set up to be used by itself with the standard VR Blueprint Feature
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6
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2210
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April 21, 2021
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