|
v40.10 Known Issues
Hello Fortnite developers,
All significant issues identified during pre-release testing for v40.10 were resolved prior to release. We’ll update this thread with any issues identified post-release.
v40.10 also includes …
|
|
2
|
502
|
March 30, 2026
|
|
Your Feedback and Bug Reports Help Shape the Future of Fortnite’s Developer Tools
Your feedback directly shapes the future of Fortnite and Unreal Editor for Fortnite (UEFN), informing how we evolve our tools, features and roadmap. Today, we’re sharing how we turn your input into action using two custo…
|
|
14
|
435
|
March 19, 2026
|
|
[FORUMS] Editing Bug Reports Causes Escalation Issues
Hey folks!
We can escalate posts in the Issues and Bug Reporting forum to create a ticket for us to view. This makes it easy for us to get more information from you and for the developers to see exactly what the issue i…
|
|
13
|
1818
|
February 11, 2026
|
|
Port-A-Bunker spawns in landscape
|
|
18
|
742
|
April 2, 2026
|
|
Can't interact with `interactable_component` during "non-round" phases anymore
|
|
3
|
45
|
April 2, 2026
|
|
Grass still not working as intended after the v40.10 update came out
|
|
8
|
34
|
April 2, 2026
|
|
USE LATEST HUD even more broken
|
|
3
|
23
|
April 2, 2026
|
|
Multiple gameplay issues after v40.10 update (movement, vending machines, emotes, changing booth)
|
|
6
|
42
|
April 2, 2026
|
|
Upload Speeds in UEFN Session Launch Are Significantly Lower Than Available Bandwidth
|
|
12
|
227
|
April 2, 2026
|
|
Game crashes when laoding games on PC
|
|
0
|
3
|
April 2, 2026
|
|
'Atmospheric Seagulls Orbit' Is Bugged Visually
|
|
0
|
6
|
April 2, 2026
|
|
Opening a project since 40.10 does not compile shaders
|
|
2
|
24
|
April 2, 2026
|
|
Player Marker Device: Team/Class visibily don`t work - everybody can see the marker
|
|
7
|
30
|
April 2, 2026
|
|
[Scene Graph] - Inspecting prefab causes drops to 5 FPS
|
|
1
|
7
|
April 2, 2026
|
|
Issue with Trigger
|
|
3
|
25
|
April 2, 2026
|
|
Missing Grass, Rocks, and new Foliage Setting in Fortnite Creative
|
|
10
|
278
|
April 2, 2026
|
|
"Hermes Beech Tree" prop doesn't change leaf color with Nanite disabled (Affects BR, too)
|
|
2
|
11
|
April 2, 2026
|
|
[CRITICAL] Voice Chat Becomes Unusable in Large Matches (Again)
|
|
11
|
121
|
April 2, 2026
|
|
Severe Lag Spikes and Packet Loss Affecting Multiple Players in Creative Maps
|
|
2
|
18
|
April 2, 2026
|
|
Cosmetic Emote; Rose Step does not appear correctly in filters.
|
|
3
|
20
|
April 1, 2026
|
|
Deleting many weapons from the ground causes a crash.
|
|
0
|
5
|
April 1, 2026
|
|
Lawful Explosive Mammoth Pistol does not respect cloaking
|
|
9
|
67
|
April 1, 2026
|
|
Save Point Device Big Issue v39.20
|
|
2
|
54
|
April 1, 2026
|
|
First Person Camera breaks when crouching with certain weapons since 40.00
|
|
2
|
64
|
April 1, 2026
|
|
Sprinting with the Ballistic items causes camera bugs.
|
|
5
|
42
|
April 1, 2026
|
|
Materials are not correctly kept between rounds.
|
|
8
|
47
|
April 1, 2026
|
|
Cell Shaded Skins have incorrect reflections on Mirrors.
|
|
9
|
29
|
April 1, 2026
|
|
VFX Creators and Spawners do not restart correctly.
|
|
0
|
9
|
April 1, 2026
|
|
((errors.com.epicgames.common.processing
|
|
6
|
399
|
April 1, 2026
|
|
Map incorrectly categorized as K-pop Top 10 despite no longer being a K-pop Demon Hunter map
|
|
2
|
61
|
April 1, 2026
|