As of 37.50, every project is indicating it has Experimental Settings Turned On, even when they are not

Summary

As of 37.50, every project my team has opened has indicated experimental settings are turned on, even when they are turned off

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Publishing

Steps to Reproduce

Open any island and save the project. It will indicate that experimental settings are on.

Expected Result

Island does not indicate experimental settings are on unless the user has enabled them.

Observed Result

Island indicates experimental settings are on even though the the user has not enabled them.

Platform(s)

PC

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FORT-989834 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

UPDATE: Even though it says you will be unable to publish, it will still let you through the publishing process just fine

We’re aware and we’re taking a look.

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If I send maps now with that error, will the version be accepted even if it is not my problem? Or do we wait for a patch for emmoria and shipping new versions?
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The warning message seems to appear with any other warning in tandem, meaning, if the project has no warnings, it tends to go away. If the project has 10 warnings, it will reproduce itself also 10 times. :man_shrugging: I haven’t tried publishing, but I could partially get rid of the issue by fixing all existing warnings.

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This warning seems to be happening even with simple edits that have nothing to do with any experimental features.

For example, I duplicated a player spawner device (changed no settings) and was immediately given an experimental settings warning for the new entity.

Also, changing property settings within an entity is enough to cause this issue, so I’m currently unable to make any changes without filling my Message Log with these errors.

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bump. error shows up EVERY.SINGLE.TIME.YOU.SAVE.SOMETHING.

I can confirm, this is happening to me as well. Just placed a prefab, saved and the same thing poped up.

(post deleted by author)

Same problem. Any time I duplicate/insert prop, a new error is added. I checked the .uefnproject file - “bIsExperimentalContentAllowed”: False and still no improvement.

Same problem here, has anyone found a solution?

You should still be able to publish. Fortnite Ecosystem v37.50 with Known Issues - #4 by Flak