Cinematic force keep state STILL broken when moving to far from it!

Summary

I reported this before over a month ago! I just want to make games please!
Cinematic force keep state breaks when you go to far away!

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Creative

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Make a cinematic with force keep state, Travel far away or very far away via teleporter, return and Ta-da The games you spent months making are broken!

Expected Result

Bruh! for it to do what it says on the tin! FORCE KEEP STATE, so when it has force keep state the state of the animation should persist and stay like that unless told otherwise :[

Observed Result

It loses it’s mind! I cant even say what’s going on, sometimes its gone completely? collision goes out the window, the first frame and last frame are mangled together into a mess

Platform(s)

windows

Island Code

568063969446

Video

Additional Notes

I tried to see if the glitch would happen straight away as it did in my previous play through but it happens at 4:29 onward, last playthrough it happened as soon as i built the house and entered the teleporter!

Also Flying to space glitch I patched with blocking volume when touching the fence, its a cinematic also. please just fix the tools already its been over a month, fix the collision bugs with all the nature and grass I don’t want to warp through it.
I could literally spend a few whole days reporting bugs but it appears my last report hasn’t been fixed yet so what’s the point? i just want to make games! stop adding stuff like ai voices and give use the melee manager or upgrade bench or the tent, you guys at epic have lost your minds at what us creators really want! furthermore just give us a stable build of uefn with no bugs and a latest with bugs, i would rather use a stable version with less features that work at least i can actually make something! I’ve got a mind to come to the london office and have a word!