Summary
I’m trying out the movement modulator device while the physics are active. Everything about movement modulator device is fine, expect remote activation. When I activate it remotely with the signal remote, it affects the character’s movement speed but does not apply any impulse force.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
1- Enable physics via project settings
2- Add movement modulator device to map (Apply Impulse = true, Forward Impulse = 2000, Apply Remote Impulse Relative To Player Direction = true)
3- Add signal remote manager device to map (Signal remote tier common)
4- Register movement modulator activate function to Signal remote manager’s On primary activation event
5- Equip common signal remote and input primary action
Expected Result
Character should dash forward
Observed Result
The movement modulator does not apply impulses to the character
Platform(s)
windows