Remote activation of the Movement Modulator device does not work properly with physics

Summary

I’m trying out the movement modulator device while the physics are active. Everything about movement modulator device is fine, expect remote activation. When I activate it remotely with the signal remote, it affects the character’s movement speed but does not apply any impulse force.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

1- Enable physics via project settings
2- Add movement modulator device to map (Apply Impulse = true, Forward Impulse = 2000, Apply Remote Impulse Relative To Player Direction = true)
3- Add signal remote manager device to map (Signal remote tier common)
4- Register movement modulator activate function to Signal remote manager’s On primary activation event
5- Equip common signal remote and input primary action

Expected Result

Character should dash forward

Observed Result

The movement modulator does not apply impulses to the character

Platform(s)

windows