Some elements of the HUD controller will not work at the beginning of the game, unless the player respawns. This ONLY happens on a published code (could be wrong though, but keep in mind)
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Create a HUD controller device and add a custom widget.
Make it as complicated as you can, with animations playing at the start of it (through viewmodel) to repro this issue easier (doesnt always happen)
Publish a code
Open FN and input the code and test
Expected Result
HUD controller shows custom widget HUD and all animations also work
Observed Result
HUD contoller wont show the custom widget OR elements of the custom widget will not show correctly OR the animations won’t play correctly UNLESS the player respawns, which then it works correctly
This issue seems to be outside of custom HUD Controller Widgets as well, as it appears the exact same issue is applying to standard Fortnite UI in certain maps. Most notably things like the Health Bar, Elims, Player Count and Storm Info are hidden.
It was a team effort, I wasn’t the one debugging it. I know we looked at it for 3 of our updates (3 times in total) and we couldn’t find a solution that was adequate, so we disabled some features that were broken due to it in our game and moved on.