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Move To works but not Find path to location Synchronously
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5
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3648
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April 21, 2025
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Sequencer mysteries and rendering wrong camera
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11
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19956
|
March 1, 2023
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Animation Blueprint is altering a variable
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2
|
796
|
June 23, 2021
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Prevent spawned decal from projecting on opposite of a mesh?
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9
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2672
|
November 29, 2019
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Faces pointing X- in my mesh look strange after building lightmaps
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13
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1130
|
September 3, 2018
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Is there a bug related to the bounding box calculation of a rotated static mesh?
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1
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1266
|
August 23, 2018
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Mesh is offseted when cloth simulation starts?
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2
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655
|
August 17, 2018
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Foliage: Adding foliage messes up texture scaling
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4
|
787
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May 26, 2018
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exported Particle system tries to reference graphs of original system
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5
|
451
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December 8, 2017
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Morph targets animation imported messed up
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2
|
528
|
November 20, 2017
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Merge Actors in 4.17: Wrong scale (Demo project included)
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4
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698
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August 29, 2017
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Using ruble as a currency for Ukraine is not acceptable
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1
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350
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July 23, 2017
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Wrong png filenames when rendering from Sequencer
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7
|
1084
|
June 28, 2017
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In-app Products - Wrong Price (Google Play)
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3
|
925
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June 4, 2017
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Animation looks wrong in UE4
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14
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2447
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April 29, 2017
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Fix the documentation on "Texture Support and Settings"
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1
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345
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April 6, 2017
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Wheels move sidewards (x-axis) instead of moving forward
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2
|
730
|
December 24, 2016
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why is everything in 4.13.0 is pixeleated weird
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7
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424
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September 7, 2016
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FBX multi animations import for 1 mesh issue
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2
|
749
|
July 14, 2016
|
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tessellation problem
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4
|
674
|
June 5, 2016
|
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Problems with reflection on every scene
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2
|
2109
|
November 12, 2015
|
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Camera position is moving when I hit play.
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5
|
2353
|
November 12, 2015
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Merge Actors amplifies normal maps
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0
|
431
|
October 14, 2015
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particles internal velocity goes wild on direction
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3
|
550
|
October 9, 2015
|
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shadow issue
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0
|
391
|
May 22, 2015
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Resolution detection is broken on iOS 8
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3
|
437
|
October 10, 2014
|